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The International (TI) is an annual esports world championship for the five-on-five video game Dota 2.Produced by the game's developer Valve, the International is the final event of the Dota Pro Circuit (DPC) and consists of 20 teams: 12 based on final results from the DPC; six from North America, South America, Southeast Asia, China, Eastern Europe, and Western Europe regional leagues; and ...
As with previous years of the tournament, a corresponding battle pass for Dota 2 was released in May 2017, allowing the prize pool to be crowdfunded by players of the game. [ 3 ] [ 4 ] [ 5 ] Known as the "Compendium", 25% of revenue made by it was sent directly towards the tournament's prize pool. [ 5 ]
A quarter of its revenue went towards the tournament's overall prize pool. When certain prize pool milestones were met, rewards were unlocked, including a new Dota 2 game mode and visuals. [4] Eleven days after the compendium went on sale the prize pool had been increased from Valve's $1.6 million to over $6 million, with all the rewards having ...
The International 2020 has surpassed $34 million in prize money, making it the largest prize pool for a single event in esports history. Fans of Dota 2 won’t be surprised by this news. Thanks to ...
The International 2020 has surpassed $34 million in prize money, making it the largest prize pool for a single event in esports history.
A quarter of all revenue made by it up until November 2, 2022, was added directly towards the prize pool. It finalized at $18.9 million, making it the first International to not surpass the previous one's prize pool and the lowest since The International 2015. [5] At the time of event, Dota 2 featured 123 playable characters, called "heroes ...
The International 2023 (commonly referred to as TI 2023 or TI 12) was the concluding tournament of the multiplayer online battle arena game Dota 2.The International is the concluding international tournament of the Dota Pro Circuit in different regions.
An interactive compendium was again announced, being released in May 2015, with purchases of the compendium going towards the tournament's prize pool. [6] By June, the prize pool had passed the previous year's total of $11 million, overtaking it as the largest esports prize pool in history at the time, and with 60 days of funding remaining. [7]