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In general, an attribute–value system may contain any kind of data, numeric or otherwise. An attribute–value system is distinguished from a simple "feature list" representation in that each feature in an attribute–value system may possess a range of values (e.g., feature P 1 below, which has domain of {0,1,2}), rather than simply being ...
Whether or not Foo.bar(5) invokes a function or simply sets an attribute is hidden from the caller. Likewise whether Foo.bar() simply retrieves the value of the attribute, or invokes a function to compute the value returned, is an implementation detail hidden from the caller. If the language uses the attribute syntax the syntax may look like this.
C# 4.0 is a version of the C# programming language that was released on April 11, 2010. Microsoft released the 4.0 runtime and development environment Visual Studio 2010 . [ 1 ] The major focus of C# 4.0 is interoperability with partially or fully dynamically typed languages and frameworks, such as the Dynamic Language Runtime and COM .
Example of a web form with name-value pairs. A name–value pair, also called an attribute–value pair, key–value pair, or field–value pair, is a fundamental data representation in computing systems and applications. Designers often desire an open-ended data structure that allows for future extension without modifying existing code or data.
Attribute values can be set-valued or atomic-valued. Set-valued attributes contain more than one atomic value. Examples are role and project. Atomic-valued attributes contain only one atomic value. Examples are clearance and sensitivity. Attributes can be compared to static values or to one another, thus enabling relation-based access control.
For clarity, attributes should more correctly be considered metadata. An attribute is frequently and generally a property of a property. However, in actual usage, the term attribute can and is often treated as equivalent to a property depending on the technology being discussed. An attribute of an object usually consists of a name and a value.
A car, for example, has an engine, a transmission, etc., and the engine has components such as cylinders. (The permissible substructure for a given class is defined within the system's attribute metadata, as discussed later. Thus, for example, the attribute "random-access-memory" could apply to the class "computer" but not to the class "engine".)
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