When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Expected value - Wikipedia

    en.wikipedia.org/wiki/Expected_value

    The idea of the expected value originated in the middle of the 17th century from the study of the so-called problem of points, which seeks to divide the stakes in a fair way between two players, who have to end their game before it is properly finished. [4] This problem had been debated for centuries.

  3. Game without a value - Wikipedia

    en.wikipedia.org/wiki/Game_without_a_value

    In the mathematical theory of games, in particular the study of zero-sum continuous games, not every game has a minimax value. This is the expected value to one of the players when both play a perfect strategy (which is to choose from a particular PDF). This article gives an example of a zero-sum game that has no value. It is due to Sion and ...

  4. Expected mean squares - Wikipedia

    en.wikipedia.org/wiki/Expected_mean_squares

    In statistics, expected mean squares (EMS) are the expected values of certain statistics arising in partitions of sums of squares in the analysis of variance (ANOVA). They can be used for ascertaining which statistic should appear in the denominator in an F-test for testing a null hypothesis that a particular effect is absent.

  5. Random walk - Wikipedia

    en.wikipedia.org/wiki/Random_walk

    Five eight-step random walks from a central point. Some paths appear shorter than eight steps where the route has doubled back on itself. (animated version)In mathematics, a random walk, sometimes known as a drunkard's walk, is a stochastic process that describes a path that consists of a succession of random steps on some mathematical space.

  6. Second moment method - Wikipedia

    en.wikipedia.org/wiki/Second_moment_method

    In mathematics, the second moment method is a technique used in probability theory and analysis to show that a random variable has positive probability of being positive. More generally, the "moment method" consists of bounding the probability that a random variable fluctuates far from its mean, by using its moments.

  7. Martingale (probability theory) - Wikipedia

    en.wikipedia.org/wiki/Martingale_(probability...

    The gambler is playing a game of coin flipping. Suppose X n is the gambler's fortune after n tosses of a fair coin, such that the gambler wins $1 if the coin toss outcome is heads and loses $1 if the coin toss outcome is tails. The gambler's conditional expected fortune after the next game, given the history, is equal to his present fortune.

  8. Law of the unconscious statistician - Wikipedia

    en.wikipedia.org/wiki/Law_of_the_unconscious...

    This proposition is (sometimes) known as the law of the unconscious statistician because of a purported tendency to think of the aforementioned law as the very definition of the expected value of a function g(X) and a random variable X, rather than (more formally) as a consequence of the true definition of expected value. [1]

  9. Random graph - Wikipedia

    en.wikipedia.org/wiki/Random_graph

    In mathematics, random graph is the general term to refer to probability distributions over graphs. Random graphs may be described simply by a probability distribution, or by a random process which generates them. [1] [2] The theory of random graphs lies at the intersection between graph theory and probability theory.

  1. Related searches expectation of the square definition math graph generator game

    expectation of the square definition math graph generator game download