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  2. List of Square Enix companion books - Wikipedia

    en.wikipedia.org/wiki/List_of_Square_Enix...

    Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.

  3. Final Fantasy Chronicles - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_Chronicles

    In Final Fantasy IV and Chrono Trigger, the player controls a set of characters, closely following the role-playing video game genre. The methods of viewing and controlling the characters are separated by three different "screens": the overworld, where the characters traverse to different locations; the field map, where the characters explore locations such as towns and dungeons; and the ...

  4. Final Fantasy XV - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XV

    Final Fantasy XV is an open world action role-playing game where players take control of protagonist Noctis Lucis Caelum during his journey across the world of Eos. While accompanied by his three companions Gladiolus, Ignis and Prompto, Noctis is the only character directly controlled by the player: he can navigate through movement, jump over small obstacles, sprint for a limited time, and ...

  5. Final Fantasy XII - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XII

    A Square Enix conference report stated that Final Fantasy XII sold more than 2.38 million copies in Japan in the two weeks since its March 16, 2006, release. [140] In North America, Final Fantasy XII shipped approximately 1.5 million copies in its first week. [141] It was the fourth best-selling PlayStation 2 game of 2006 worldwide. [142]

  6. Final Fantasy - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy

    Final Fantasy XII was released in 2006 for the PlayStation 2 and uses only half as many polygons as Final Fantasy X, in exchange for more advanced textures and lighting. [140] [141] It also retains the freely rotating camera from XI. Final Fantasy XIII and XIV both make use of Crystal Tools, a middleware engine developed by Square Enix. [142] [143]

  7. Final Fantasy VII - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_VII

    Final Fantasy VII [a] is a 1997 role-playing video game developed by Square for the PlayStation.The seventh main installment in the Final Fantasy series, it was released in Japan by Square and internationally by Sony Computer Entertainment, becoming the first game in the main series to have a PAL release.

  8. Final Fantasy VI - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_VI

    Like previous installments, Final Fantasy VI consists of four basic modes of gameplay: an overworld map, town and dungeon field maps, a battle screen, and a menu screen. The overworld map is a scaled-down version of the game's world, which the player uses to direct characters to various locations.

  9. Final Fantasy III (2006 video game) - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_III_(2006...

    Final Fantasy III [a] is a 2006 role-playing video game developed by Matrix Software and published by Square Enix for the Nintendo DS. It is a remake of the 1990 Famicom game Final Fantasy III, and marks the first time the game was released outside of Japan since its original launch. A port was released for iOS on March 24, 2011.