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"No Russian" is the fourth mission of the 2009 video game Call of Duty: Modern Warfare 2 and its 2020 remaster. In the mission, the player controls Army Ranger PFC Joseph Allen, who—whilst undercover for the CIA with the alias Alexei Borodin in an attempt to gain the trust of Russian terrorist Vladimir Makarov—participates in a mass shooting by Makarov's group at a Moscow airport.
It should be noted, however, that Modern Warfare 2's BBFC rating intended the game to be for players 18 and older, and that many players of the game are below this age limit anyway —Preceding unsigned comment added by 124.168.213.67 08:11, 5 June 2010 (UTC)
Call of Duty: Modern Warfare 2 is a 2009 first-person shooter game developed by Infinity Ward and published by Activision. It is the sixth installment in the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare. It was released worldwide on November 10, 2009, for Windows, PlayStation 3, and Xbox 360.
In fact, controversy is as normal as the gunfights in the series. Call of Duty: Modern Warfare II is the latest installment in the series to take real-world geopolitical events and use them to ...
A fair amount of attention was given to Van Der Vlis' playing of Call of Duty: Modern Warfare 2 and to the alleged similarities between the events in Alphen a/d Rijn and the controversial "No Russian" mission in the game, where the player can choose to (or choose not to) partake in the killing of a large group of innocent people inside an ...
The 2009 first-person shooter Call of Duty: Modern Warfare 2 included a controversial mission in its story mode called "No Russian". In the mission, the player takes on the role of a CIA agent who has embedded himself among a Russian ultranationalist terrorist group; the leader of the group warns them to speak "no Russian" to give away their ...
Call of Duty: Modern Warfare III developer Sledgehammer has responded to another controversy by removing the much-maligned 'Groot' Gaia skin.
Mohammad Alavi (Persian: محمد علوی, Persian pronunciation: [mohæmˌmæd(e) (ʔ)ælæˈvi]) is an Iranian-American video game developer. [4] He is best known for his critically acclaimed work on the Call of Duty series at Infinity Ward, creating the iconic "Crew Expendable" and "All Ghillied Up" missions from Call of Duty 4: Modern Warfare (2007) as well as the controversial "No ...