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CIIT Philippines – College of Arts and Technology (formerly known as the Cosmopoint International Institute of Technology) is one of the private, non-sectarian colleges, and digital arts schools in the Philippines that offers specialized and industry-based learning in the fields of web design, multimedia arts, computer graphics, 3D animation, mobile app development, game development ...
A template to generate an infobox for a video game. Template parameters This template prefers block formatting of parameters. Parameter Description Type Status Title title Title of the game. If not specified the 'name' parameter or the PAGENAME are used. It should be plain text, do not include a wikilink, hyperlink or image in this parameter. Line optional Collapsible collapsible Whether this ...
The Philippines is a minor player regarding the game development industry. In 2011, it was reported that the local industry only has a 0.02% market share of the $90 billion global industry. The majority of the game development industry is focused on outsourcing to foreign companies rather than creation of local content. [2]
An infobox, completed correctly and appropriately (see WP:WikiProject Video games/Templates for instructions on how to use the different templates for video game articles). The {{WikiProject Video games}} template placed on the article's Talk page. This lets others know that the article is within the scope of WikiProject Video Games.
Most of these types of games target young users from the ages of about three years to mid-teens; [citation needed] past the mid-teens, subjects become so complex (e.g. Calculus) that teaching via a game is generally impractical [citation needed], though exceptions do exist in some areas, such as programming. Numerous subgenres exist, in fields ...
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Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
This is a documentation subpage for Template:Video game release. It may contain usage information, categories and other content that is not part of the original template page. This template is used on approximately 18,000 pages and changes may be widely noticed.