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EA Play (formerly EA Access and Origin Access) is a subscription-based video game service from Electronic Arts for the Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5 and Microsoft Windows platforms, offering access to selected games published by Electronic Arts along with additional incentives.
EA, also known as EA Desktop and formerly known as Origin, is a digital distribution platform for Microsoft Windows and macOS, developed by Electronic Arts for purchasing and playing video games. In October 2022, Origin for Windows was discontinued, directing players to the EA App, with the macOS version remaining as the primary method for ...
Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game.
SteamOS was originally built as a client for video game streaming over a local network from a gaming PC and was later extended to support some on-device gameplay, with the intent for lightweight, upgradeable PCs, known as Steam Machines, to run SteamOS for game streaming and local play.
PlayStation 4: Final Strike Games [4] Windows: Xbox One: Madden NFL 21 Mobile: August 6, 2020: Android: EA Tiburon [5] iOS: EA Sports UFC 4: August 14, 2020: PlayStation 4: EA Canada [6] Xbox One: Madden NFL 21: August 28, 2020: PlayStation 4: EA Tiburon [7] Stadia: Xbox One: Windows: November 10, 2020: Xbox Series X/S: November 12, 2020 ...
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EA Sports FC Online (formerly known as FIFA Online 4) is a free-to-play massively multiplayer online football game developed by EA Spearhead and published by Nexon, Garena and Tencent. [1] The game was released on 17 May 2018 in South Korea, then for China, Thailand and Vietnam markets in the following month.
[15] [16] [unreliable source] Steam began later to sell the right to play games from independent developers and major distributors and has since become the largest PC digital distributor. By 2011, Steam has approximately 50–70% of the market for downloadable PC games, with a userbase of about 40 million accounts. [17] [18] [19] In 2008, the ...