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  2. File:Google-flutter-logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Google-flutter-logo.svg

    This logo image consists only of simple geometric shapes or text. It does not meet the threshold of originality needed for copyright protection, and is therefore in the public domain . Although it is free of copyright restrictions, this image may still be subject to other restrictions .

  3. File:Flutterwave Logo.png - Wikipedia

    en.wikipedia.org/wiki/File:Flutterwave_Logo.png

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate

  4. File:Flutter Entertainment logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Flutter_Entertainment...

    This image is believed to be non-free or possibly non-free in its home country. In order for Commons to host a file, it must be free in its home country and in the United States. Some countries, particularly other countries based on common law, have a lower threshold of originality than the United States.

  5. PNG - Wikipedia

    en.wikipedia.org/wiki/PNG

    When converting an image from the PNG format to GIF, the image quality may suffer due to posterization if the PNG image has more than 256 colors. GIF intrinsically supports animated images. PNG supports animation only via unofficial extensions (see the section on animation, above). PNG images are less widely supported by older browsers.

  6. Rasterisation - Wikipedia

    en.wikipedia.org/wiki/Rasterisation

    Raster graphic image. In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, which, when displayed together, create the image which was represented via shapes).

  7. Project IDX - Wikipedia

    en.wikipedia.org/wiki/Project_IDX

    This Google -related article is a stub. You can help Wikipedia by expanding it.

  8. Icon design - Wikipedia

    en.wikipedia.org/wiki/Icon_design

    The first and the most desirable in icon design practice is using conventional images. If there is no conventional pictogram for the particular icon, a designer can use a literal image, including an image that is shared by the main concept (for example printer is shared image for printing concept), or metaphorical image.

  9. Fyne (software) - Wikipedia

    en.wikipedia.org/wiki/Fyne_(software)

    Fyne is a free and open-source cross-platform widget toolkit for creating graphical user interfaces (GUIs) across desktop and mobile platforms. It is designed to enable developers to build applications that run on multiple desktop and mobile platforms/versions from a single code base. [2]