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Color management is the process of ensuring consistent and accurate colors across various devices, such as monitors, printers, and cameras.It involves the use of color profiles, which are standardized descriptions of how colors should be displayed or reproduced.
The camera or scanner needs a device-specific calibration to represent the original's estimated colors in an unambiguous way. The computer display needs a device-specific calibration to reproduce the colors of the image color space. The printer needs a device-specific calibration to reproduce the colors of the image color space.
Windows Camera is an image and video capture utility included with the most recent versions of Windows and its mobile counterpart. It has been around on Windows-based mobile devices since camera hardware was included on those devices and was introduced on Windows PCs with Windows 8, providing users for the first time a first-party built-in camera that could interact with webcam hardware. [4]
Three-point lighting is a standard method used in visual media such as theatre, video, film, still photography, computer-generated imagery and 3D computer graphics. [1] By using three separate positions, the photographer can illuminate the shot's subject (such as a person) however desired, while also controlling (or eliminating) the shading and ...
A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony , live streaming and social media , and security . Webcams can be built-in computer hardware or peripheral devices , and are commonly connected to a device using USB or wireless protocol .
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Nikon refers to this technique as "3D matrix metering", although different camera manufacturers use different terms for this technique. Canon incorporated this technique in E-TTL II. More advanced TTL flash techniques include off-camera flash lighting, where one or more flash units are located at different locations around the subject.
An example of bloom in a picture taken with a camera. Note the blue fringe that is particularly noticeable along the right edge of the window. Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world ...