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  2. Autovivification - Wikipedia

    en.wikipedia.org/wiki/Autovivification

    In the Perl programming language, autovivification is the automatic creation of new arrays and hashes as required every time an undefined value is dereferenced. Perl autovivification allows a programmer to refer to a structured variable, and arbitrary sub-elements of that structured variable, without expressly declaring the existence of the ...

  3. MVEL - Wikipedia

    en.wikipedia.org/wiki/MVEL

    Since MVEL is meant to augment Java-based software, it borrows most of its syntax directly from the Java programming language with some minor differences and additional capabilities. For example: as a side effect of MVEL's typing model, which treats class and method references as regular variables, it is possible to use both class and function ...

  4. Comparison of programming languages (array) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    This comparison of programming languages (array) compares the features of array data structures or matrix processing for various computer programming languages. Syntax [ edit ]

  5. Wildcard (Java) - Wikipedia

    en.wikipedia.org/wiki/Wildcard_(Java)

    In the Java programming language, the wildcard? is a special kind of type argument [1] that controls the type safety of the use of generic (parameterized) types. [2] It can be used in variable declarations and instantiations as well as in method definitions, but not in the definition of a generic type.

  6. Java collections framework - Wikipedia

    en.wikipedia.org/wiki/Java_collections_framework

    java.util.Collection class and interface hierarchy Java's java.util.Map class and interface hierarchy. The Java collections framework is a set of classes and interfaces that implement commonly reusable collection data structures. [1] Although referred to as a framework, it works in a manner of a library. The collections framework provides both ...

  7. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.

  8. Linked list - Wikipedia

    en.wikipedia.org/wiki/Linked_list

    This function inserts a value "newVal" before a given node "node" in O(1) time. A new node has been created between "node" and the next node, then puts the value of "node" into that new node, and puts "newVal" in "node". Thus, a singly linked circularly linked list with only a firstNode variable can both insert to the front and back in O(1) time.

  9. Array programming - Wikipedia

    en.wikipedia.org/wiki/Array_programming

    The fundamental idea behind array programming is that operations apply at once to an entire set of values. This makes it a high-level programming model as it allows the programmer to think and operate on whole aggregates of data, without having to resort to explicit loops of individual scalar operations.