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Muja (alligator), an American alligator living in the Belgrade Zoo and is the oldest known alligator in captivity Muja , a 2009 EP by Avicii Muja Kina, a character from Yandere Simulator
Dawn M. Bennett (born December 13, 1992) is an American voice actress, known for her work on English anime dubs, as well as being the voice of Sody Pop in Chikn Nuggit, Nabbit in Super Mario Bros. Wonder, Aigis in Persona 3 Reload, and Nemesis in Yandere Simulator, BITC, and Dark Deception: Monsters & Mortals.
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A cube texture indexes six texture maps from 0 to 5 in order Positive X, Negative X, Positive Y, Negative Y, Positive Z, Negative Z. [5] [6] The images are stored with the origin at the lower left of the image. The Positive X and Y faces must reverse the Z coordinate and the Negative Z face must negate the X coordinate.
Optionally, texture coordinate indices can be used to specify texture coordinates when defining a face. To add a texture coordinate index to a vertex index when defining a face, one must put a slash immediately after the vertex index and then put the texture coordinate index. No spaces are permitted before or after the slash.
The name Muja results from the Aboriginal word for the Western Australian Christmas tree, the Nuytsia floribunda, also known as the cabbage tree. [6] The heritage listed Buckingham Mill Precinct is located in Muja, where timber was historically milled for the Collie coalfields. Little remains now of the former mill, cottages and church. [7]
Face space is useful for accounting various aspects of face recognition including, the own-race bias, [4] distinctiveness and caricature effects. [5] The framework has also provided useful applications in the design of forensic techniques for eyewitness identification, such as facial composites and police lineups .
The application of a texture in the UV space related to the effect in 3D. A representation of the UV mapping of a cube. The flattened cube net may then be textured to texture the cube. UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping.