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  2. Pastebin.com - Wikipedia

    en.wikipedia.org/wiki/Pastebin.com

    Pastebin.com is a text storage site. It was created on September 3, 2002 by Paul Dixon, and reached 1 million active pastes (excluding spam and expired pastes) eight years later, in 2010. It was created on September 3, 2002 by Paul Dixon, and reached 1 million active pastes (excluding spam and expired pastes) eight years later, in 2010.

  3. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    A tool-assisted speedrun or tool-assisted superplay (TAS; / t æ s /) is generally defined as a speedrun or playthrough composed of precise inputs recorded with tools such as video game emulators. Tool-assisted speedruns are generally created with the goal of creating theoretically perfect playthroughs.

  4. Speedrunning - Wikipedia

    en.wikipedia.org/wiki/Speedrunning

    Speedrun of a SuperTux level. Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible.Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended.

  5. Pastebin - Wikipedia

    en.wikipedia.org/wiki/Pastebin

    A pastebin or text storage site [1] [2] [3] is a type of online content-hosting service where users can store plain text (e.g. source code snippets for code review via Internet Relay Chat (IRC)). The most famous pastebin is the eponymous pastebin.com .

  6. PangaeaPanga - Wikipedia

    en.wikipedia.org/wiki/PangaeaPanga

    The game has been cited as the most challenging Super Mario World ROM hack. [13] Through ROM hacking, PangaeaPanga has made several difficult levels for Super Mario World, the most famous of which is "Item Abuse 3". This level, which took three years to create and beat, has been described as "the hardest Super Mario World level ever".

  7. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Eric's Pixel Expansion (EPX) is an algorithm developed by Eric Johnston at LucasArts around 1992, when porting the SCUMM engine games from the IBM PC (which ran at 320 × 200 × 256 colors) to the early color Macintosh computers, which ran at more or less double that resolution. [5]

  8. Pixel binning - Wikipedia

    en.wikipedia.org/wiki/Pixel_binning

    Pixel binning, also known as binning, is a process image sensors of digital cameras use to combine adjacent pixels throughout an image, by summing or averaging their values, during or after readout. It improves low-light performance while still allowing for highly detailed photographs in good light.

  9. .hack//Link - Wikipedia

    en.wikipedia.org/wiki/.hack/LINK

    .hack//Link is a single-player action role-playing game developed by CyberConnect2 for the PlayStation Portable. The game was released exclusively in Japan on March 4, 2010. Set in a fictional version of the year 2020, .hack//Link's story takes place in a new version of "The World", a popular series of MMORPGs known as The World R:X.