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  2. SmallBASIC - Wikipedia

    en.wikipedia.org/wiki/SmallBASIC

    SmallBASIC was designed for portability, and is written in C with separate modules containing any code that is unique to a particular platform. [ 2 ] [ 3 ] SmallBASIC is intended to support the same sorts of applications supported by GW-BASIC and QBasic on the IBM PC , with support for drawing Graphic Primitives to the screen, creating sounds ...

  3. Basic-256 - Wikipedia

    en.wikipedia.org/wiki/Basic-256

    Basic-256 started as a simple version of BASIC: the code editor, text output window and graphics display window are all visible in the same screen. [4] However, successive versions have added new features, [5] namely: Files (Eof, Size) – Version 9.4d; Mouse events – Version 9.4d; Sprites handling – Version 0.9.6n; Database functions ...

  4. raylib - Wikipedia

    en.wikipedia.org/wiki/Raylib

    Raylib (stylized as raylib) is a cross-platform open-source software development library.The library was made to create graphical applications and games. [3] [4]The library is designed to be suited for prototyping, tooling, graphical applications, embedded systems, and education.

  5. Viewport - Wikipedia

    en.wikipedia.org/wiki/Viewport

    In computer graphics theory, there are two region-like notions of relevance when rendering some objects to an image. In textbook terminology, the world coordinate window is the area of interest (meaning what the user wants to visualize) in some application-specific coordinates, e.g. miles, centimeters etc.

  6. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    Clip window A rectangular region in screen space, used during clipping. A clip window may be used to enclose a region around a portal in portal rendering. CLUT A table of RGB color values to be indexed by a lower-bit-depth image (typically 4–8 bits), a form of vector quantization. Color bleeding Unwanted effect in texture mapping.

  7. Microsoft Small Basic - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Small_Basic

    Microsoft Small Basic is a programming language, interpreter and associated IDE. Microsoft's simplified variant of BASIC, it is designed to help students who have learnt visual programming languages such as Scratch learn text-based programming. [8]

  8. Graphics pipeline - Wikipedia

    en.wikipedia.org/wiki/Graphics_pipeline

    This is a shift, followed by scaling. The resulting coordinates are the device coordinates of the output device. The viewport contains 6 values: the height and width of the window in pixels, the upper left corner of the window in window coordinates (usually 0, 0), and the minimum and maximum values for Z (usually 0 and 1). Formally: () = (.

  9. Basic4GL - Wikipedia

    en.wikipedia.org/wiki/Basic4GL

    Basic4GL (B4GL; from Basic for openGL) is an interpreted, open source version of the BASIC programming language which features support for 3D computer graphics using OpenGL. While being interpreted, it is also able to compile programs on top of the virtual machine to produce standalone executable programs.