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  2. Bridge and torch problem - Wikipedia

    en.wikipedia.org/wiki/Bridge_and_torch_problem

    The bridge and torch problem (also known as The Midnight Train [1] and Dangerous crossing [2]) is a logic puzzle that deals with four people, a bridge and a torch. It is in the category of river crossing puzzles , where a number of objects must move across a river, with some constraints.

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  5. Hashiwokakero - Wikipedia

    en.wikipedia.org/wiki/Hashiwokakero

    Hashiwokakero (橋をかけろ Hashi o kakero; lit. "build bridges!") is a type of logic puzzle published by Nikoli. [1] It has also been published in English under the name Bridges or Chopsticks (based on a mistranslation: the hashi of the title, 橋, means bridge; hashi written with another character, 箸, means chopsticks).

  6. Missionaries and cannibals problem - Wikipedia

    en.wikipedia.org/wiki/Missionaries_and_cannibals...

    This is a shortest solution to the problem, but is not the only shortest solution. [ 4 ] , p. 291. If however, only one man can get out of the boat at a time and husbands must be on the shore to count as with his wife as opposed to just being in the boat at the shore: move 5 to 6 is impossible, for as soon as γ has stepped out b on the shore ...

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  8. The Bridge (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Bridge_(video_game)

    The game's puzzles are inspired by the art of M. C. Escher and like his artworks, each level unfolds in grayscale with hand-drawn illustrations. [4] The player can rotate the world using the arrow keys, changing the gravitational direction of individual objects, or control the main character with A and D to go left and right.

  9. Bridge Constructor - Wikipedia

    en.wikipedia.org/wiki/Bridge_Constructor

    Bridge Constructor is a series of physics-based simulation-puzzle video games developed by ClockStone and published by Headup Games.While themes and elements change across the series, each game is based on planning out a bridge across a river or ravine using a number of parts, limited by the geometry of the space and the total cost of the parts.