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  2. Rendering (animal products) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(animal_products)

    Rendering is a process that converts waste animal tissue into stable, usable materials. Rendering can refer to any processing of animal products into more useful materials, or, more narrowly, to the rendering of whole animal fatty tissue into purified fats like lard or tallow. Rendering can be carried out on an industrial, farm, or kitchen scale.

  3. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture streaming is a means of using data streams for textures, where each texture is available in two or more different resolutions, as to determine which texture should be loaded into memory and used based on draw distance from the viewer and how much memory is available for textures. Texture streaming allows a rendering engine to use low ...

  4. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism.

  5. Creep and shrinkage of concrete - Wikipedia

    en.wikipedia.org/.../Creep_and_shrinkage_of_concrete

    At variable mass of evaporable (i.e., not chemically bound) water per unit volume of concrete, a physically realistic constitutive relation may be based on the idea of microprestress , considered to be a dimensionless measure of the stress peaks at the creep sites in the microstructure. The microprestress is produced as a reaction to chemical ...

  6. Tallow - Wikipedia

    en.wikipedia.org/wiki/Tallow

    Tallow made by rendering calf suet. Tallow is a rendered form of beef or mutton suet, primarily made up of triglycerides. In industry, tallow is not strictly defined as beef or mutton suet. In this context, tallow is animal fat that conforms to certain technical criteria, including its melting point.

  7. Texture splatting - Wikipedia

    en.wikipedia.org/wiki/Texture_splatting

    Example of texture splatting, except an additional alphamap is applied. In computer graphics, texture splatting is a method for combining different textures.It works by applying an alphamap (also called a "weightmap" or a "splat map") to the higher levels, thereby revealing the layers underneath where the alphamap is partially or completely transparent.

  8. External render - Wikipedia

    en.wikipedia.org/wiki/External_render

    Rendering is a traditional craft that has evolved over many centuries. Basic rendering began as a method of excluding draughts and rain by using clay to fill in cracks and crevices, referred to as wattle-and-daub. [1] Other renders, based on lime [2] binders were also used over the years. These materials had one significant disadvantage in that ...

  9. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    Especially grass and foliage will seem to pop-up when getting closer, also known as foliage culling. [5] LOD can also be used to render fractal terrain in real time. [ 6 ] Unreal Engine 5 's Nanite system essentially implements level-of-detail within meshes instead of just objects as a whole.