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Sketch Developer(s) Sketch B.V. Initial release 7 September 2010 ; 14 years ago (2010-09-07) Stable release 100.3 / 25 July 2024 Operating system macOS Type Vector graphics editor Licence Proprietary Website www.sketch.com Sketch is a vector graphics editor for macOS developed by the Dutch company Sketch B.V. (formerly named Bohemian Coding). It was first released on 7 September 2010 and won ...
Sketch-based modeling is a method of creating 3D models for use in 3D computer graphics applications. Sketch-based modeling is differentiated from other types of 3D modeling by its interface - instead of creating a 3D model by directly editing polygons , the user draws a 2D shape which is converted to 3D automatically by the application.
Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.
Modeling can be performed by means of a dedicated program (e.g., 3D modeling software by Adobe Substance, Blender, Cinema 4D, LightWave, Maya, Modo, 3ds Max, uMake, SketchUp, Rhinoceros 3D and others) or an application component (Shaper, Lofter in 3ds Max), or some scene description language (as in POV-Ray).
SketchUp was developed by startup company @Last Software of Boulder, Colorado, co-founded in 1999 by Brad Schell and Joe Esch. [5] [6] SketchUp was created in August 2000 as a 3D content creation tool and was envisioned as a software program for design professionals. [3] The program won a Community Choice Award at its first tradeshow in 2000. [7]
Sketch Modeling Sculpting Cloth Sculpting Hand Retopology Automatic Retopology Boolean Bevel Modifier Procedural Maya Yes Yes (SOuP BMesh) No Yes No Yes 2020 and later Yes Yes ? Yes 3ds Max Yes Yes (Form) No Paint Deform No Yes 2021.3 and later Yes Yes Yes Max Creation Graph Blender Yes Yes Skin Modifier Trim Brush with Union/Join mode Yes
Verge3D enables users to convert content from 3D modelling tools (Blender, 3ds Max, and Maya are currently supported) to view in a web browser. Verge3D was created by the same core group of software engineers that previously created the Blend4Web framework.
The geometry used in digital sculpting programs to represent the model can vary; each offers different benefits and limitations. The majority of digital sculpting tools on the market use mesh-based geometry, in which an object is represented by an interconnected surface mesh of polygons that can be pushed and pulled around.