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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    First, the async keyword indicates to C# that the method is asynchronous, meaning that it may use an arbitrary number of await expressions and will bind the result to a promise. [1]: 165–168 The return type, Task<T>, is C#'s analogue to the concept of a promise, and here is indicated to have a result value of type int.

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Asynchronous Tasks can be awaited in the Main method by declaring the method's return type as Task. static async Task Main ( string [] args ) { await DoWorkAsync ( 42 ); } All the combinations of Task , or Task<int>, and with, or without, the string[] args parameter are supported.

  4. Selenium (software) - Wikipedia

    en.wikipedia.org/wiki/Selenium_(software)

    Selenium Grid is a server that allows tests to use web browser instances running on remote machines. With Selenium Grid, one server acts as the central hub. Tests contact the hub to obtain access to browser instances. The hub has a list of servers that provide access to browser instances (WebDriver nodes), and lets tests use these instances.

  5. List of unit testing frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_unit_testing...

    Lightweight fast unit testing framework that is easy to set up and use. Works on Windows and Linux. Supports GNU C++, VC++, MinGW, QtSDK and can create test projects for VisualStudio, CodeBlocks, Eclipse, KDevelop ShortCUT No Yes [150] STRIDE Proprietary Yes Yes Yes No Yes Yes Yes Yes Yes [151] Commercial.

  6. Test automation - Wikipedia

    en.wikipedia.org/wiki/Test_automation

    There are many approaches to test automation, however below are the general approaches used widely: Graphical user interface testing.A testing framework that generates user interface events such as keystrokes and mouse clicks, and observes the changes that result in the user interface, to validate that the observable behavior of the program is correct.

  7. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    In computer science, asynchronous I/O (also non-sequential I/O) is a form of input/output processing that permits other processing to continue before the I/O operation has finished. A name used for asynchronous I/O in the Windows API is overlapped I/O.

  8. Asynchronous circuit - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_circuit

    Asynchronous logic is the logic required for the design of asynchronous digital systems. These function without a clock signal and so individual logic elements cannot be relied upon to have a discrete true/false state at any given time. Boolean (two valued) logic is inadequate for this and so extensions are required.

  9. Asynchronous learning - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_learning

    Asynchronous learning is a general term used to describe forms of education, instruction, and learning that do not occur in the same place or at the same time. It uses resources that facilitate information sharing outside the constraints of time and place among a network of people. [ 1 ]