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Guzzler is a 1983 maze video game developed and published by Tehkan.It was licensed to Centuri for North American distribution. It was released as an arcade conversion kit, including a new marquee and control panel, [citation needed] then ported to the SG-1000 console.
A short fall causes the hamster to become dizzy and hard to control for a short time. If the hamster falls too far, rolls off the course, or is destroyed by an obstacle, a new one is placed on the course after a short delay. A set amount of extra time is added to the player's clock at the beginning of each race; if time runs out, the game ends.
The game Phantom Slayer, which was released in 1982 for the Color Computer, also featured monsters lurking in a maze. While Daggorath was visually similar to these games, it added several elements of strategy, such as different kinds of monsters, complex mazes, different levels of visibility, and the use of different objects and weapons.
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These are games where the player moves through a maze while attempting to reach the exit, sometimes having to avoid or fight enemies. Despite a 3D perspective, the mazes in most of these games have 2D layouts when viewed from above. Some first-person maze games follow the design of Pac-Man, but from the point of view of being in the maze.
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Tinkle Pit [a] is a maze arcade game released by Namco in 1993 only in Japan. It features many of the characters from the company's earlier games (including: the Galaxian flagship, Pac-Man, the Rally-X Special Flag, the Solvalou from Xevious, Mappy from his self-titled game and several others besides, many of whom only initially appeared in the game they were created for).
Rally-X was created by Namco and designed by Hirohito Ito, with hardware developed by Kouichi Tashiro. [11] It was produced as a successor to Head On (1979), an older arcade game from Sega that similarly involved collecting items in a maze while avoiding enemy cars that pursued the player. [12]