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  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Objects can contain other objects in their instance variables; this is known as object composition. For example, an object in the Employee class might contain (either directly or through a pointer) an object in the Address class, in addition to its own instance variables like "first_name" and "position".

  3. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    The variable itself can be of any type, including value types and reference types, i.e. by passing a variable of a reference type by reference (alias) to a function, the object where the reference-type variable points to can also be changed, in addition to the object itself (if it is mutable).

  4. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  5. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/.../Primitive_wrapper_class_in_Java

    Primitive wrapper classes are not the same thing as primitive types. Whereas variables, for example, can be declared in Java as data types double, short, int, etc., the primitive wrapper classes create instantiated objects and methods that inherit but hide the primitive data types, not like variables that are assigned the data type values.

  6. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  7. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    Unboxing the object also returns a copy of the stored value. Repeated boxing and unboxing of objects can have a severe performance impact, because boxing dynamically allocates new objects and unboxing (if the boxed value is no longer used) then makes them eligible for garbage collection. However, modern garbage collectors such as the default ...

  8. Variable (computer science) - Wikipedia

    en.wikipedia.org/wiki/Variable_(computer_science)

    The main examples are local variables in C subprograms and Java methods. Explicit Heap-Dynamic variables are nameless (abstract) memory cells that are allocated and deallocated by explicit run-time instructions specified by the programmer. The main examples are dynamic objects in C++ (via new and delete) and all objects in Java. Implicit Heap ...

  9. Instance variable - Wikipedia

    en.wikipedia.org/wiki/Instance_variable

    [1] [2] An instance variable has similarities with a class variable, [3] but is non-static. An instance variable is a variable which is declared in a class but outside of constructors, methods, or blocks. Instance variables are created when an object is instantiated, and are accessible to all the constructors, methods, or blocks in the class.