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Cross-platform play, in video games, is a term used to represent the ability to make different platforms (i.e.: PS4, PS5, Xbox, Nintendo Switch, PC, Handheld game consoles, Mobile, etc) share the same online servers in a game, allowing people to play together regardless of the platform they are playing.
For the Nintendo Switch family of systems and Nintendo Switch 2, Nintendo distributes emulated retro games to subscribers of their Nintendo Switch Online service. Subscribers have access to games for the Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Game Boy (GB) and Game Boy Color (GBC).
Since the Dreamcast and PlayStation 2, there have been some online video games that support cross-play. Listed here is an incomplete list of games that support cross-play with their consoles, computers, mobile, and handheld game consoles note when using. While PC versions for games on Microsoft Windows, Linux, or MacOS that have cross-platform ...
Digital games are purchased through the Nintendo eShop and stored either in the Switch's internal 32 GB of storage (64 GB in the OLED version) or on a microSDXC card. [2] The Switch has no regional lockout features, freely allowing games from any region to be played on any system, [ 3 ] with the exception of Chinese game cards released by ...
The Nintendo eShop [4] is a digital distribution service for the Nintendo Switch, and formerly available via the Nintendo Network for the Wii U and Nintendo 3DS.Launched in June 2011 on the Nintendo 3DS, [5] the Nintendo eShop served as the successor to both the Wii Shop Channel and DSi Shop.
In May 2020, Epic Games released a free SDK, its Epic Online Services, that allow developers to take advantage of its prior work in cross-platform play to support matchmaking, friends list, achievements, and other features in their games, supporting personal computers, PlayStation 4, Xbox One, Nintendo Switch, iOS and Android systems.