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Manic Miner is a platform game written for the ZX Spectrum by Matthew Smith. It was published by Bug-Byte in 1983, then later the same year by Software Projects . [ 4 ] The first game in the Miner Willy series, the design was inspired by Miner 2049er (1982) for the Atari 8-bit computers .
Manic Miner and Jet Set Willy were both commercial successes. Smith has stated that Manic Miner was the most enjoyable game to make for him whereas Jet Set Willy was 'seven shades of hell'. [4] After the creation of Jet Set Willy he started work on The Mega Tree (commonly known as Willy Meets The Taxman), [8] for publication by his company ...
Miner 2049er is a 1982 platformer game developed and published by Big Five Software in December 1982. It is set in a mine, where the player controls the Mountie Bounty Bob. The player controls Bounty Bob through multiple levels of a mine, with the goal of traversing all of the platforms in each level all while avoiding enemies and within a set amount of time.
The following comparison of video players compares general and technical information for notable software media player programs.. For the purpose of this comparison, video players are defined as any media player which can play video, even if it can also play audio files.
The Software Projects version that was sold in the UK is dated 1984 and was programmed by Cameron Else, co-winner of the Jet Set Willy competition. [10] The other version was published by Hudson Soft in 1985 as a Bee Card in Japan. [10] Atari 8-bit version. A port of Jet Set Willy for the Atari 8-bit computers was released by Tynesoft in 1986. [18]
Multiple unauthorized versions and fan-remakes have been released, most of which still have Digger in the name. In 1998, Andrew Jenner created a free-software version under GPL of the game, Digger Remastered, [1] by reverse engineering the original game. In 2000, Millennium Digger: The Artful Machine was released by Alawar Entertainment. It ...
Bullet hell (弾幕, danmaku, literally "barrage" or "bullet curtain"), also known as manic shooter, [1] is a subgenre of shoot 'em up video games with large amounts of projectiles the player is required to dodge.
Power Up Gaming described Vintage Story as being "on a completely different level" than other block-based survival games due to its approach to crafting and inventory management, noting that the game fixes all the "nagging problems that everyone has" in other open-world survival block-based games by allowing the player to open multiple menus at ...