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A leverless arcade controller, also called a leverless controller or a "Hit Box", named after the same the company that produced the first commercially available leverless devices, [11] is a type of controller that has the layout of an arcade stick for its attack buttons but replaces the joystick lever with four buttons that control up, down ...
Preliminary name Final name Notes Ref Razzle NT OS/2, Advanced Windows Windows NT 3.1: Is also the name of a script that sets up the Windows NT development environment. NT OS/2 reflected the first purpose of Windows NT to serve as the next version of OS/2, before Microsoft and IBM split up. Microsoft used the NT OS/2 code to release Windows NT 3.1.
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On a 1.7 GHz Pentium 4 running Red Hat Linux 9.0, for a simple RNG, Small Crush takes about 2 minutes. Crush takes about 1.7 hours. Big Crush takes about 4 hours. For a more complex RNG, all these times increase by a factor of two or more. For comparison, the Diehard tests take about 15 seconds to run.
Hitbox may refer to: Hitbox, virtual collision detection tool; Hitbox (web analytics), web analytics software; Hitbox.tv, defunct video streaming service; Hitbox, a type of leverless arcade controller
The Arcade Stick functions similar towards the layout of a generic arcade stick found on an arcade game machine. [2] It also features very similar components, manufactured by Hori. It is compatible with the original PlayStation control pad protocol, therefore it can be used with many games for PlayStation and PlayStation 2.
A hitbox is an invisible shape commonly used in video games for real-time collision detection; it is a type of bounding box. It is often a rectangle (in 2D games) or cuboid (in 3D) that is attached to and follows a point on a visible object (such as a model or a sprite).
A type of cheat commonly found in first-person shooter games that makes it difficult or impossible for the user's hitbox es to be hit. This can be achieved many ways, but the most common ones are rapidly moving the user's hitbox es, flipping hitbox es (usually backwards or sideways), and sending false packets to the server. anti-RPG