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Turing is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia. It is named after the prominent mathematician and computer scientist Alan Turing . The architecture was first introduced in August 2018 at SIGGRAPH 2018 in the workstation-oriented Quadro RTX cards, [ 2 ] and one week later at Gamescom in consumer ...
Core config – The layout of the graphics pipeline, in terms of functional units. Over time the number, type, and variety of functional units in the GPU core has changed significantly; before each section in the list there is an explanation as to what functional units are present in each generation of processors.
This is a list of eponyms of Nvidia GPU microarchitectures.The eponym in this case is the person after whom an architecture is named. Listed are the person, their portrait, their profession or areas of expertise, their birth year, their death year, their country of origin, the microarchitecture named after them, and the year of release of the GPU architecture.
Graphics Cards Fahrenheit (1998) STG-2000 RIVA 128 RIVA TNT RIVA TNT2: Celsius (1999) GeForce 256 GeForce 2 series: Kelvin (2001) GeForce 3 series GeForce 4 series: Rankine (2003) GeForce 5 series: Curie (2004) GeForce 6 series GeForce 7 series: Tesla (2006) GeForce 8 series GeForce 9 series GeForce 100 series GeForce 200 series GeForce 300 ...
The GeForce 16 series is a series of graphics processing units (GPUs) developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. [5] The 16 series, commercialized within the same timeframe as the 20 series, aims to cover the entry-level to mid-range market, not addressed by the latter.
At its big RTX event at Gamescom, NVIDIA made some bold claims about its new Turing RTX cards. First and foremost was that the GeForce RTX 2080 offered performance "six times faster" than current ...
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With the GeForce 20 series, Nvidia introduced the RTX development platform. RTX uses Microsoft's DXR, Nvidia's OptiX, and Vulkan for access to ray tracing. [54] The ray tracing technology used in the RTX Turing GPUs was in development at Nvidia for 10 years. [55] Nvidia's Nsight Visual Studio Edition application is used to inspect the state of ...