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String functions are used in computer programming languages to manipulate a string or query information about a string (some do both).. Most programming languages that have a string datatype will have some string functions although there may be other low-level ways within each language to handle strings directly.
Most of the functions that operate on C strings are declared in the string.h header (cstring in C++), while functions that operate on C wide strings are declared in the wchar.h header (cwchar in C++). These headers also contain declarations of functions used for handling memory buffers; the name is thus something of a misnomer.
Sparksee (formerly known as DEX) is a high-performance and scalable graph database management system written in C++.From version 6.0, Sparksee has shifted its focus to embedded systems and mobile, becoming the first graph database specialized in mobile platforms with versions for IOS and Android.
Armadillo is a C++ linear algebra library (matrix and vector maths), aiming towards a good balance between speed and ease of use. [1] It employs template classes, and has optional links to BLAS and LAPACK. The syntax is similar to MATLAB. Blitz++ is a high-performance vector mathematics library written in C++.
Bjarne Stroustrup (/ ˈ b j ɑːr n ə ˈ s t r ɒ v s t r ʊ p /; Danish: [ˈbjɑːnə ˈstʁʌwˀstʁɔp]; [3] [4] born 30 December 1950) is a Danish computer scientist, known for the development of the C++ programming language. [5]
During expression evaluation, and in both languages, a Boolean value may be internally stored as a single bit, a single byte, a full machine word, a position in the generated code, or as a condition code in a status register, depending on machine, compiler, and situation; these factors are usually more important than the language compiled.
GCE-Math is a version of C/C++ math functions written for C++ constexpr (compile-time calculation) CORE-MATH , correctly rounded for single and double precision. SIMD (vectorized) math libraries include SLEEF , Yeppp! , and Agner Fog 's VCL, plus a few closed-source ones like SVML and DirectXMath.
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.