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Dragon Age is a media franchise centered on a series of fantasy role-playing video games created and developed by BioWare, which have seen releases on the Xbox 360, PlayStation 3, Microsoft Windows, OS X, PlayStation 4, Xbox One, PlayStation 5 and Xbox Series X/S. The franchise takes place on the fictional continent Thedas, and follows the ...
A story set between Dragon Age II and Dragon Age: Inquisition; Dragon Age: The World of Thedas Volume I: April 30, 2013 978-1-61655-115-5: Concept art and guidebook [43] Written by Ben Gelinas (project lead), David Gaider, Mike Laidlaw, and various contributors; Published by Dark Horse; Concept art and background lore on the Dragon Age setting
Weekes joined BioWare in 2005, writing for both the Mass Effect and Dragon Age video game franchises. [1] [2] They wrote Mass Effect characters including Mordin Solus, Tali'Zorah, Jack, Kasumi Goto, and Samantha Traynor, as well as the Rannoch and Tuchanka plotlines in Mass Effect 3.
Map of Thedas featuring the main regions of the setting. Veilguard occurs primarily in the northern regions of Thedas.. The story begins ten years after the events of Dragon Age: Inquisition, [15] with previous companion Solas, now known by his previous alias, Fen'Harel, the elven god of betrayal and rebellion, attempting to destroy the Veil, the metaphysical boundary between the physical ...
Dragon Age: Origins is a 2009 role-playing video game developed by BioWare and published by Electronic Arts.It is the first game in the Dragon Age franchise. Set in the fictional kingdom of Ferelden during a period of civil strife, the game puts the player in the role of a warrior, mage, or rogue coming from an elven, human, or dwarven background.
Larian Studios is a Belgian independent video game developer and publisher founded in 1996 by Swen Vincke. [3] Headquartered in Ghent, Belgium, Larian focuses on developing role-playing video games but has previously worked on educational games and casino games. [4]
David Gaider is a Canadian narrative designer and writer. He was the lead writer and creator of the setting for the role-playing video game series Dragon Age.. He worked for Edmonton, Alberta-located game developer BioWare from 1999 [1] to 2016, [2] before leaving to join another Edmonton-based studio, Beamdog, as their Creative Director.
Dragon Age: Inquisition is an action role-playing game similar to its predecessors. At the beginning of the game, the player chooses a race for their player character: human, dwarf, elf, or Qunari, a playable race for the first time in the series. [1]