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  2. Delta timing - Wikipedia

    en.wikipedia.org/wiki/Delta_timing

    Delta time or delta timing is a concept used amongst programmers in relation to hardware and network responsiveness. [1] In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the game last updated, [2] (i.e. the previous "frame") which will vary depending on the speed of the computer, and how much work needs to be done in the program at ...

  3. Brachistochrone curve - Wikipedia

    en.wikipedia.org/wiki/Brachistochrone_curve

    The curve of fastest descent is not a straight or polygonal line (blue) but a cycloid (red).. In physics and mathematics, a brachistochrone curve (from Ancient Greek βράχιστος χρόνος (brákhistos khrónos) 'shortest time'), [1] or curve of fastest descent, is the one lying on the plane between a point A and a lower point B, where B is not directly below A, on which a bead slides ...

  4. Dynamic time warping - Wikipedia

    en.wikipedia.org/wiki/Dynamic_time_warping

    In time series analysis, dynamic time warping (DTW) is an algorithm for measuring similarity between two temporal sequences, which may vary in speed. For instance, similarities in walking could be detected using DTW, even if one person was walking faster than the other, or if there were accelerations and decelerations during the course of an ...

  5. Temporal network - Wikipedia

    en.wikipedia.org/wiki/Temporal_network

    The time between two consecutive events, for an individual node or link, is called the inter-event time. The distribution of inter-event times of a growing number of important, real-world, time-varying networks have been found to be bursty, meaning inter-event times are very heterogeneous – they have a heavy-tailed distribution. This ...

  6. Time - Wikipedia

    en.wikipedia.org/wiki/Time

    Time is the continuous progression of our changing existence that occurs in an apparently irreversible succession from the past, through the present, and into the future. [1] [2] [3] It is a component quantity of various measurements used to sequence events, to compare the duration of events (or the intervals between them), and to quantify rates of change of quantities in material reality or ...

  7. Time-to-digital converter - Wikipedia

    en.wikipedia.org/wiki/Time-to-digital_converter

    In electronics time-to-digital converters (TDCs) or time digitizers are devices commonly used to measure a time interval and convert it into digital (binary) output. In some cases [1] interpolating TDCs are also called time counters (TCs). TDCs are used to determine the time interval between two signal pulses (known as start and stop pulse).

  8. Linear interpolation - Wikipedia

    en.wikipedia.org/wiki/Linear_interpolation

    The basic operation of linear interpolation between two values is commonly used in computer graphics. In that field's jargon it is sometimes called a lerp (from linear interpolation). The term can be used as a verb or noun for the operation. e.g. "Bresenham's algorithm lerps incrementally between the two endpoints of the line."

  9. Seidel's algorithm - Wikipedia

    en.wikipedia.org/wiki/Seidel's_algorithm

    The Python code below assumes the input graph is given as a -adjacency matrix with zeros on the diagonal. It defines the function APD which returns a matrix with entries D i , j {\displaystyle D_{i,j}} such that D i , j {\displaystyle D_{i,j}} is the length of the shortest path between the vertices i {\displaystyle i} and j {\displaystyle j} .