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  2. Call of Duty: World at War - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_World_at_War

    Call of Duty: World at War Zombies was released for the iPhone and iPod Touch on November 16, 2009, by Activision, Treyarch, and Ideaworks Game Studio. [51] The game is based on the Nazi Zombies mode in Call of Duty: World at War, and featured a tutorial map and maps called Nacht der Untoten, Shi No Numa and Der Riese, with a downloadable map ...

  3. Call of Duty: World at War – Zombies - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_World_at_War...

    Call of Duty: World at War – Zombies (also known as simply Call of Duty: Zombies) was a first-person shooter video game developed by Ideaworks Game Studio, and published by Activision for iOS. It was a spin-off of the Call of Duty series, and based on the Zombies mode of Call of Duty: World at War . [ 1 ]

  4. Call of Duty - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty

    Call of Duty: World at War – Final Fronts is the PlayStation 2 adaptation of Call of Duty: World at War. Developed by Rebellion Developments, Final Fronts features three campaigns involving the U.S. fighting in the Pacific theater, the Battle of the Bulge, and the British advancing on the Rhine River into Germany.

  5. Call of Duty: Black Ops - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_Black_Ops

    The game runs on an enhanced World at War engine (which itself was improved from Call of Duty 4 's) at 60 frames per second across all platforms, excluding the Wii. [30] It features a streaming texture technology (also seen in Modern Warfare 2), making bigger levels possible such as "Payback" where the player controls a helicopter.

  6. Call of Duty: World at War (Nintendo DS) - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_World_at_War...

    Call of Duty: World at War is a first-person shooter video game in the Call of Duty franchise, released for the Nintendo DS. [3] It was released by Activision , alongside the console versions of the game , in November 2008.

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  8. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    Call of Duty: World at War's IW 3.0 engine updated Texture streaming technology; Stereoscopic 3D support; Deferred lighting [64] Call of Duty: Modern Warfare 3 [65] [66] IW 5.0 (MW3 engine) 2011 Improved version of Call of Duty: Modern Warfare 2's IW 4.0 engine Improvements to texture streaming technology to allow for larger regions

  9. Call of Duty: WWII - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_WWII

    A new Call of Duty title set in World War II was alluded to in a 2014 Call of Duty: Advanced Warfare launch interview with Michael Condrey, co-founder of Sledgehammer Games. In the interview by Metro, the interviewer asked him what the possibilities of where the next Call of Duty could go in terms of setting. Condrey responded, "Some of my ...