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  2. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games ), education (such as medical, safety or military training) and business (such as virtual meetings).

  3. Virtual reality applications - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_applications

    [10] [11] [12] These developments demonstrate VR's ability to revolutionize a variety of industries, but issues like affordability, usability, and realism still need to be addressed. [13] [14] [15] VR also extends its impact into the marketing world, where immersive 3D experiences engage customers in unique ways that get them excited about ...

  4. HTC Vive - Wikipedia

    en.wikipedia.org/wiki/HTC_Vive

    HTC Vive is a line of virtual and mixed reality headsets produced by HTC Corporation.The brand currently encompasses headsets designed for use with personal computers as well as standalone headsets such as the Vive Focus line, Vive Flow glasses, and the Vive Elite XR mixed reality headset.

  5. 15 Biggest VR Companies in the World - AOL

    www.aol.com/news/15-biggest-vr-companies-world...

    In this article, we are going to list the 15 biggest VR companies in the world. Click to skip ahead and jump to the 5 biggest VR companies in the world. Virtual Reality (VR) is defined as a ...

  6. Metaverse - Wikipedia

    en.wikipedia.org/wiki/Metaverse

    Avatars socialising in the virtual world Second Life. The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, [1] usually in 3D and focused on social and economic connection.

  7. Virtual reality therapy - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_therapy

    Virtual reality therapy (VRT) was pioneered and originally termed by Max North documented by the first known publication (Virtual Environment and Psychological Disorders, Max M. North, and Sarah M. North, Electronic Journal of Virtual Culture, 2,4, July 1994), his doctoral VRT dissertation completion in 1995 (began in 1992), and followed with the first known published VRT book in 1996 (Virtual ...

  8. AltspaceVR - Wikipedia

    en.wikipedia.org/wiki/AltspaceVR

    Screen recording of AltspaceVR March 2023. AltspaceVR was a social VR platform that was founded in 2013 by Eric Romo [1] and launched its initial product in May 2015. In 2017 it was acquired by Microsoft [2] and became part of the Mixed Reality division (alongside notable products like HoloLens and HoloLens 2) within the Cloud and AI group.

  9. YouTube VR - Wikipedia

    en.wikipedia.org/wiki/YouTube_VR

    YouTube VR allows for access to all YouTube-hosted videos, but particularly supports headset access for 360° and 180°-degree video (both in 2D and stereoscopic 3D). The interface shows videos behind two floating panels, with the video description and comments showing on the left panel and related videos or playlists showing on the right panel.