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Following these four Player's Guides, a fifth was released to Nintendo Power subscribers entitled Top Secret Passwords, containing passwords for a wide variety of NES, SNES, and Game Boy games. While initially billed as a subscriber exclusive, this guide was eventually sold at retailers.
The NES version also saw several rereleases. The 2002 Windows compilation Konami Collectors' Series: Castlevania and Contra features Super C along with the NES version of the original game, as well as the first three Castlevania games for the system. Super C was later released as a Virtual Console title in North America in 2007. [13]
Operation C was the first Contra game to feature auto-fire as a default feature, resulting in the removal of the Machine Gun power-up from previous games. The Laser Rifle is also removed, leaving only the Spread Shot and Fire Gun from Super C. However, the game introduces a new Homing Gun that fires bullets that chase after enemies.
Arcade Mode is the main portion of the game, which is composed of six standard stages and three tunnel stages, for a total of nine stages. The stages pay frequent homage to Contra, Super Contra (Super C on the NES), Operation C and Contra III: The Alien Wars. Three difficulty settings are available: Easy, Normal, and Hard.
The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES. Finding the game too difficult to play through during testing, he created the cheat code, which gives the player a full set of power-ups (normally attained gradually throughout the game). [ 2 ]
Operation C is the first Contra game made specifically for a portable platform. Featuring gameplay similar to the NES version of Super C, Operation C also first introduced the "homing gun" power-up. Contra Force (NES) (1992) Contra Force combines the run and gun style of the Contra series with a power-up system similar to Gradius.
It is the third home console entry in the Contra series after Contra (1988) and Super C (1990) for the Nintendo Entertainment System (NES). In PAL regions, it was retitled Super Probotector: Alien Rebels and the player characters were replaced with robots. The player is tasked with fighting off an alien invasion of Earth across six stages.
A Tom and Jerry video game was released for the Super NES by Hi Tech Expressions in April 1993 in the US and by Altron on June 25, 1993 in Japan. The player controls Jerry, the mouse, as he traverses through four different themed worlds – a movie theater, a junkyard, a toy store, and a house.