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Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]
The listed languages are designed with varying degrees of OOP support. Some are highly focused in OOP while others support multiple paradigms including OOP. [ 1 ] For example, C++ is a multi- paradigm language including OOP; [ 2 ] however, it is less object-oriented than other languages such as Python [ 3 ] and Ruby .
The most popular and developed model of OOP is a class-based model, instead of an object-based model. In this model, objects are entities that combine state (i.e., data), behavior (i.e., procedures, or methods) and identity (unique existence among all other objects).
In attempt to improve on procedural languages, object-oriented programming (OOP) languages were created, such as Simula, Smalltalk, C++, Eiffel, Python, PHP, Java, and C#. In these languages, data and methods to manipulate the data are in the same code unit called an object.
This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction
Java: Application, business, client-side, general, mobile development, server-side, web Yes Yes Yes Yes Yes Yes Concurrent De facto standard via Java Language Specification JavaScript: Client-side, server-side, web Yes Yes Yes Yes No Yes prototype-based: Yes 1997-2022, ECMA-262: Joy: Research No No Yes No No No Stack-oriented No jq "awk for ...
In object-oriented programming (OOP), object lifetime is the period of time between an object's creation and its destruction. In some programming contexts, object lifetime coincides with the lifetime of a variable that represents the object.