When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Explorer's Guide to Wildemount - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Guide_to_Wildemount

    Corey Plante, for Inverse, reported that "in terms of new mechanics, Explorer's Guide to Wildemount could be even more significant to D&D than Wizards' November release, Eberron: Rising From the Last War, which introduced Artificer as a new class thanks to the unique school of magic Matthew Mercer created for Critical Role Season 2: Dunamancy ...

  3. Browse and play any of the free online casino games for free against the AI Dealer or against your friends. Enjoy classic casino games such as Slots, Texas Hold'em Poker, Bingo and more.

  4. List of magical weapons - Wikipedia

    en.wikipedia.org/wiki/List_of_magical_weapons

    Kaundinya's bow – A magic bow wielded by the merchant Brahmin Kaundinya I, who used it to make the Nāga princess Queen Soma fall in love with him. Khaṭvāṅga – In Hinduism, the god Shiva-Rudra carried the khatvāṅga as a staff weapon and are thus referred to as khatvāṅgīs. Kodandam – Rama's bow.

  5. Artificer (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Artificer_(Dungeons_&_Dragons)

    To an artificer, magic is neither arcane nor divine but a force to be captured and infused into items". [4] He noted that the "core" of the class is as "a master of gadgets", however, the artificer has a range of expressions for players such as "a cool-headed problem solver, an ascetic philosopher, a cunning explorer, a magical dilettante, or a ...

  6. Magic item (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Magic_item_(Dungeons...

    Some magical items could only be used in a specific body slot and a "character can wear only one magical item per slot — a character can't use two arm slot items (say, bracers of defense and a shield of protection) at the same time. The body slots are neck, arms, feet, hands, head, and waist".

  7. Magic in Middle-earth - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Middle-earth

    Magic in Middle-earth is the use of supernatural power in J. R. R. Tolkien's fictional Middle-earth. Tolkien distinguishes ordinary magic from witchcraft, the latter always deceptive, stating that either type could be used for good or evil .

  8. Power Nine - Wikipedia

    en.wikipedia.org/wiki/Power_Nine

    In Magic: The Gathering, Power Nine is a set of nine cards that were printed in the game's early core sets, consisting of Black Lotus, Ancestral Recall, Time Walk, Mox Pearl, Mox Sapphire, Mox Jet, Mox Ruby, Mox Emerald, and Timetwister. [1] These nine cards were printed in the first sets of Magic: The Gathering, starting in 1993.

  9. Magical tools in Wicca - Wikipedia

    en.wikipedia.org/wiki/Magical_tools_in_Wicca

    Some practitioners distinguish high magic and low magic. The former includes ceremonial magic and theurgy, and may be more commonly practiced in Alexandrian covens. The latter is more typical of the hedgewitch, who would be more likely to use everyday tools and utensils, rather than fabricating specially made magical tools. [23] [page needed]