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Prior to Grand Theft Auto IV and GTA Online, mods such as San Andreas Multiplayer [29] and Multi Theft Auto were developed in lieu of an official multiplayer component for previous titles. Although major mod hosting websites (such as GTAinside or GTAGarage ) often check mods for possible malware , content infected with viruses and rogue ...
One effect of this type of mod is that hidden or partially deleted content can be revealed. An example is the Hot Coffee mod for Grand Theft Auto: San Andreas, which unlocks a sexually explicit minigame. [6] The ESRB changed the rating of GTA:SA from Mature (M) to Adults Only (AO). [63]
Grand Theft Auto: San Andreas is a 2004 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fifth main game in the Grand Theft Auto series , following 2002's Grand Theft Auto: Vice City , and the seventh entry overall.
The first version of Multi Theft Auto, dubbed Grand Theft Auto III: Alternative Multiplayer, attempted to fill in this gap by extending an already existing cheating tool with functionality that allowed the game to be played with a very crude form of two-player racing over a computer network purely as a proof of concept, [3] similar to how the ...
Grand Theft Auto: The Trilogy – The Definitive Edition was developed by Grove Street Games [a] and published by Rockstar Games. [17] Under its former name War Drum Studios, Grove Street Games previously developed mobile versions of the trilogy, as well as the PlayStation 3 and Xbox 360 versions of San Andreas.
Grand Theft Auto: Liberty City Stories is a 2005 action-adventure game developed in a collaboration between Rockstar Leeds and Rockstar North, and published by Rockstar Games. The ninth installment in the Grand Theft Auto series , it was initially released as a PlayStation Portable exclusive in October 2005. [ 5 ]
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The idea was first raised during Grand Theft Auto: San Andreas ' development, but contemporaneous hardware restrictions made it infeasible. [35] Having developed two Grand Theft Auto IV episodic expansion packs featuring new protagonists in 2009, the team wanted to base Grand Theft Auto V around three simultaneously controlled protagonists. [12]