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Sonic the Hedgehog 3 draws inspiration from the video games Sonic Adventure 2 (2001) and Shadow the Hedgehog (2005). [44] [45] Among the elements from Sonic Adventure 2 incorporated were the fairy-like creatures the Chao. In the film, they are part of a Chao Gardens-themed restaurant in Tokyo, the city where Team Sonic and Shadow face off for ...
Both also made appearances in the spin-off IDW Publishing Sonic the Hedgehog 2: The Official Movie Pre-Quill comic, while Maddie was a guest star in the first episode of the live-action spin-off show, Knuckles. [311] Tom was also a playable skin in the Sonic the Hedgehog Minecraft DLC, with Maddie making a cameo appearance. [312]
M. File:M&s rio 2016 wii u cover art.jpg; File:Mario & Sonic at the London 2012 Olympic Games gameplay.jpg; File:Mario & Sonic at the Olympic Games Tokyo 2020.jpg
In 2013, Sony Pictures Entertainment acquired the rights to produce and distribute a Sonic film. [5] On June 10, 2014, a live-action animated film was announced as a joint venture between Sony Pictures and Marza Animation Planet, a Japan-based subsidiary of Sega Sammy Holdings which had produced CGI cutscenes for several Sonic games. [6]
Sonic the Hedgehog [a] is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist.
Outside of the video game series, Shadow appears in the anime series Sonic X, which adapts the story of the Sonic Adventure games, as well as Sonic Boom and Sonic Prime.The original Japanese cast from the games reprised their roles for the former, [25] while Jason Griffith (who also voiced Sonic) voiced Shadow in its English dub by 4Kids Entertainment. [26]
'The Murder of Sonic the Hedgehog' arrived like an April Fools' joke. But it may just end up being one of 2023's strongest games. How Sega killed Sonic the Hedgehog, got away with murder and made ...
Sonic 3 was released in North America and Europe in February 1994, and in Japan in May. As with its predecessors, it was a critical and commercial success, with critics seeing it as an improvement over previous installments. Sonic 3 and Sonic & Knuckles sold a combined four million copies worldwide, placing them among the bestselling Genesis games.