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  2. Addressing mode - Wikipedia

    en.wikipedia.org/wiki/Addressing_mode

    Skip addressing may be considered a special kind of PC-relative addressing mode with a fixed "+1" offset. Like PC-relative addressing, some CPUs have versions of this addressing mode that only refer to one register ("skip if reg1=0") or no registers, implicitly referring to some previously-set bit in the status register. Other CPUs have a ...

  3. ModR/M - Wikipedia

    en.wikipedia.org/wiki/ModR/M

    [b] [c] Normally, an addressing mode without an index would simply use a bare ModR/M byte without a SIB byte at all, but this is necessary to encode an ESP-relative address ([ESP+disp0/8/32]). When MOD=00, a BASE of 101, which would specify EBP with zero displacement, instead specifies no base register and a 32-bit displacement.

  4. Orthogonal instruction set - Wikipedia

    en.wikipedia.org/wiki/Orthogonal_instruction_set

    However, addressing modes 0–3 were "short immediate" for immediate data of 6 bits or less (the 2 low-order bits of the addressing mode being the 2 high-order bits of the immediate data, when prepended to the remaining 4 bits in that data-addressing byte). Since addressing modes 0-3 were identical, this made 13 (electronic) addressing modes ...

  5. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    (In the examples that follow, a, b, and c are (direct or calculated) addresses referring to memory cells, while reg1 and so on refer to machine registers.) C = A+B 0-operand (zero-address machines), so called stack machines: All arithmetic operations take place using the top one or two positions on the stack: [9] push a, push b, add, pop c.

  6. PDP-11 architecture - Wikipedia

    en.wikipedia.org/wiki/PDP-11_architecture

    PDP-11 processor speed varies by model, memory configuration, op code, and addressing modes. Instruction timings have up to three components, fetch/execute of the instruction itself and access time for the source and the destination. The last two components depend on the addressing mode.

  7. Memory address - Wikipedia

    en.wikipedia.org/wiki/Memory_address

    A computer program can access an address given explicitly – in low-level programming this is usually called an absolute address, or sometimes a specific address, and is known as pointer data type in higher-level languages. But a program can also use relative address which specifies a location in relation to somewhere else (the base address).