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  2. Template:Math - Wikipedia

    en.wikipedia.org/wiki/Template:Math

    The math template formats mathematical formulas generated using HTML or wiki markup. (It does not accept the AMS-LaTeX markup that <math> does.) The template uses the texhtml class by default for inline text style formulas, which aims to match the size of the serif font with the surrounding sans-serif font (see below).

  3. Addition - Wikipedia

    en.wikipedia.org/wiki/Addition

    Commutative property: Mentioned above, using the pattern a + b = b + a reduces the number of "addition facts" from 100 to 55. One or two more: Adding 1 or 2 is a basic task, and it can be accomplished through counting on or, ultimately, intuition. [36] Zero: Since zero is the additive identity, adding zero is trivial.

  4. Carry (arithmetic) - Wikipedia

    en.wikipedia.org/wiki/Carry_(arithmetic)

    The same carry bit is also generally used to indicate borrows in subtraction, though the bit's meaning is inverted due to the effects of two's complement arithmetic. Normally, a carry bit value of "1" signifies that an addition overflowed the ALU, and must be accounted for when adding data words of lengths greater than that of the CPU. For ...

  5. Subtraction - Wikipedia

    en.wikipedia.org/wiki/Subtraction

    While primarily associated with natural numbers in arithmetic, subtraction can also represent removing or decreasing physical and abstract quantities using different kinds of objects including negative numbers, fractions, irrational numbers, vectors, decimals, functions, and matrices. [2] In a sense, subtraction is the inverse of addition.

  6. Square One Television - Wikipedia

    en.wikipedia.org/wiki/Square_One_Television

    Square One Television (sometimes referred to as Square One or Square One TV) is an American children's television program produced by the Children's Television Workshop (now known as Sesame Workshop) to teach mathematics and new abstract mathematical concepts to young viewers.

  7. Lottery mathematics - Wikipedia

    en.wikipedia.org/wiki/Lottery_mathematics

    In a typical 6/49 game, each player chooses six distinct numbers from a range of 1–49. If the six numbers on a ticket match the numbers drawn by the lottery, the ticket holder is a jackpot winner—regardless of the order of the numbers. The probability of this happening is 1 in 13,983,816.