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  2. Video game crash of 1983 - Wikipedia

    en.wikipedia.org/wiki/Video_game_crash_of_1983

    The video game crash of 1983 (known in Japan as the Atari shock) [1] was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which were of poor quality .

  3. 1983 in video games - Wikipedia

    en.wikipedia.org/wiki/1983_in_video_games

    A major shakeout of the North American video game industry ("the crash of 1983") begins. By 1986, total video games sales will decrease from US$3.2 billion to US$0.1 billion. By 1986, total video games sales will decrease from US$3.2 billion to US$0.1 billion.

  4. List of years in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_years_in_video_games

    1996 – The Nintendo 64 launches; Atari leaves the market. [18] Pokémon debuts and becomes a global phenomenon. Tomb Raider, Resident Evil, and Crash Bandicoot launch. 1997 – Final Fantasy VII, Castlevania: Symphony of the Night and GoldenEye 007. Modern games UX research is first employed for Crash Bandicoot 2: Cortex Strikes Back. [19]

  5. Second generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Second_generation_of_video...

    An over-saturation of consoles and games, [13] coupled with poor knowledge of the market, saw the video game industry crash in 1983 and marked the start of the next generation. Beginning in December 1982 and stretching through all of 1984, the crash of 1983 caused major disruption to the North American market.

  6. History of video game consoles - Wikipedia

    en.wikipedia.org/wiki/History_of_video_game_consoles

    The Atari burial to dispose of unsold stock was created in September 1983 and seen as an iconic element of the 1983 video game crash. At the same time, Atari has been acquired by Warner Communications , and internal policies led to the departure of four key programmers David Crane , Larry Kaplan , Alan Miller , and Bob Whitehead , who went and ...

  7. Console war - Wikipedia

    en.wikipedia.org/wiki/Console_war

    The video game crash impacted other factors in the industry that were already in decline, such as video game arcades. [7] In Japan, Nintendo had released its Famicom (Family Computer) console in 1983, one of the first consoles of the third generation. Japan did not have a similar third-party development system in place, and Nintendo maintained ...

  8. Monstermind maker: Facebook games 'will be like the Atari ...

    www.aol.com/news/2012-02-02-facebook-games-atari...

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  9. Atari Games Corp. v. Nintendo of America Inc. - Wikipedia

    en.wikipedia.org/wiki/Atari_Games_Corp._v...

    The video game crash of 1983 was partially caused by the overabundance of games, seen in this 2014 excavation of a landfill used in the Atari video game burial. [2]Until 1980, the Atari VCS was the only major console on the market, with all games produced in-house, by Atari, Inc. [3]