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  2. Turn-by-turn navigation - Wikipedia

    en.wikipedia.org/wiki/Turn-by-turn_navigation

    Turn-by-turn navigation is a feature of some satellite navigation devices where directions for a selected route are continually presented to the user in the form of spoken or visual instructions. [1] The system keeps the user up-to-date about the best route to the destination, and is often updated according to changing factors such as traffic ...

  3. Wizard101 - Wikipedia

    en.wikipedia.org/wiki/Wizard101

    Wizard101 is a 2008 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. Players take on the role of student wizards who must save the Spiral, the fictional universe in which the game is set, from various threats.

  4. Quest for the Heartstone - Wikipedia

    en.wikipedia.org/wiki/Quest_for_the_Heartstone

    XL1 Quest for the Heartstone was published by TSR in 1984 as a 32-page booklet with an outer folder, and was written by Michael L. Gray, with art by Jeff Easley. [1] [2] The module was designed to be used with the characters from the LJN and TSR D&D toy line, such as Strongheart and Warduke, and comes with game statistics for the characters based on these toy figures.

  5. Hearthstone expansions - Wikipedia

    en.wikipedia.org/wiki/Hearthstone_expansions

    Blizzard has expanded Hearthstone roughly three times a year by the addition of expansions and adventures. Most expansions present more than 100 new cards to Hearthstone developed around a theme or gameplay concept; once released, players can purchase or win card packs with cards from the available expansions to add to their library.

  6. KingsIsle Entertainment - Wikipedia

    en.wikipedia.org/wiki/KingsIsle_Entertainment

    KingsIsle Entertainment was founded in January 2005 by Elie Akilian. [1] Inspired by his teenage son, who was a fan of video games, Akilian established KingsIsle in Plano, Texas, [2] and started hiring former employees of id Software and Ubisoft to work on what would become Wizard101. [1]

  7. Hearthstone - Wikipedia

    en.wikipedia.org/wiki/Hearthstone

    Hearthstone was designed to eliminate any gameplay from the opponent during the player's turn, streamlining the game. [ 70 ] Other aspects of the game's interface were set to replicate the feel of a physical game being watched by an audience: Hearthstone starts with the player opening a box, during gameplay the cards waver and move while in ...

  8. Man overboard rescue turn - Wikipedia

    en.wikipedia.org/wiki/Man_overboard_rescue_turn

    To bring a vessel closer to the person's location, implementations of the principles described are: the Anderson turn (or single turn), the quick turn (also known as the Q-turn or the figure eight turn), the Williamson turn, and the Scharnow turn. [1] The choice of manoeuvre is dependent on several factors, including: [1] Location of the casualty

  9. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems.