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  2. Ghost of Tsushima - Wikipedia

    en.wikipedia.org/wiki/Ghost_of_Tsushima

    Ghost of Tsushima is a 2020 action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment. The player controls Jin Sakai, a samurai on a quest to protect Tsushima Island during the first Mongol invasion of Japan. Jin must choose between following the warrior code to fight honorably, or by using ...

  3. Ghost of Yōtei - Wikipedia

    en.wikipedia.org/wiki/Ghost_of_Yōtei

    Ghost of Yōtei centers around the theme of "underdog vengeance". The story is set in Hokkaido, Japan, in 1603, 329 years after the events of Ghost of Tsushima.Players will take control of Atsu (Erika Ishii), a female warrior who adopts the persona of "The Ghost" at the dawn of the Edo period.

  4. Decima (game engine) - Wikipedia

    en.wikipedia.org/wiki/Decima_(game_engine)

    Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics.It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS, iOS, iPadOS and Xbox Series X/S.

  5. Tsushima Island - Wikipedia

    en.wikipedia.org/wiki/Tsushima_Island

    Tsushima Island is the setting for the PlayStation 4 game Ghost of Tsushima, released by Sucker Punch Productions in 2020. It gives a fictionalized account of the Mongol invasion of 1274. [72] In response to the popularity of the game, Nagasaki Prefecture used it to promote tourism to Tsushima.

  6. Steve (Minecraft) - Wikipedia

    en.wikipedia.org/wiki/Steve_(Minecraft)

    Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first and the original default skin available for players of contemporary versions of Minecraft.

  7. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    DirectX 10 introduced features allowing shaders to access individual samples in multi-sampled render targets (and depth buffers in version 10.1), giving users of this API access to hardware anti-aliasing in deferred shading. These features also allow them to correctly apply HDR luminance mapping to anti-aliased edges, where in earlier versions ...

  8. Characters of God of War - Wikipedia

    en.wikipedia.org/wiki/Characters_of_God_of_War

    [42] [57] In Valhalla, the statues appear within Valhalla during Kratos' trials, but do not speak or cast any judgment. King Midas – Featured in Ghost of Sparta, he was a king whose touch turned anything to gold and was grief-stricken and hallucinating as he accidentally turned his daughter to gold. Kratos encountered Midas in the Mounts of ...

  9. Ghouls 'n Ghosts - Wikipedia

    en.wikipedia.org/wiki/Ghouls_'n_Ghosts

    Ghouls 'n Ghosts, known as Dai Makaimura [a] in Japan, is a 1988 platform video game developed and published by Capcom for arcades. It is the sequel to Ghosts 'n Goblins and the second game in the Ghosts 'n Goblins series. It was a commercial success, becoming the eighth highest-grossing arcade game of 1989 in Japan.

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