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The original Fatal Fury is known for the two-plane system. Characters fight from two different planes. By stepping between the planes, attacks can be dodged with ease. Later games have dropped the two-plane system, replacing it with a complex system of dodging, including simple half second dodges into the background and a three plane s
Fatal Fury 2, known as Garō Densetsu 2: Aratanaru Tatakai (餓狼伝説2 ~新たなる闘い~, Hungry Wolf Legend 2: The New Battle) in Japan, is a 1992 fighting video game developed by SNK as the sequel to Fatal Fury: King of Fighters (1991), and the second game in the Fatal Fury franchise.
The King of Fighters '94 (KOF ' 94) is a 2D fighting video game produced by SNK in 1994, released on the Neo Geo MVS arcade system, AES and CD home consoles. It was the first game in The King of Fighters series; KOF '94 is a crossover featuring characters from SNK's fighting game properties Fatal Fury and Art of Fighting and also includes revised versions of characters from their older games ...
It is the second fighting game franchise created by SNK, following the Fatal Fury series, and is set in the same fictional universe. The original Art of Fighting was released in 1992, followed by two sequels: Art of Fighting 2 in 1994 and Art of Fighting 3: The Path of the Warrior in 1996. A new Art of Fighting game is currently in development.
The game was designed as an overhaul of the Fatal Fury series, as event planner Yasuyuki Oda found the franchise outdated when compared with SNK's IP The King of Fighters. In order to remake the series, new protagonist Rock Howard was created, serving as the basis for Terry's redesign and the rest of the 12 characters, two of which are also bosses.
Fatal Fury: Wild Ambition (餓狼伝説 ワイルドアンビション, Garō Densetsu Wairudo Anbishon, "Legend of the Hungry Wolf: Wild Ambition") is a 3D fighting video game produced by SNK and is a spin-off of the Fatal Fury series of fighting games. The game was released in Japanese arcades on January 28, 1999.
Great Naval Battles Vol. III: Fury in the Pacific, 1941–1944 is a direct sequel to #2 and depicts the remainder of the Pacific Ocean war. It was not considered to be as strong a product as the previous two games, as it had some problems with bugs. the game structure was problematic due to some attempts to include air combat.