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Alucard also appears in the prequel series Hellsing: The Dawn, taking a female form alongside his partner Walter C. Dornez to end World War II in a fight against Nazis. Hirano created Alucard as a strong individual who would be deus ex machina on his own, resulting in an easy defeat of most enemies
Alucard was intended to be a mirror image of his father, as evidenced by his name, his father's name spelled backwards. [1] The original Castlevania games for the Nintendo Entertainment System (NES) contained references to the Universal Horror films, with Alucard being a tribute to Lon Chaney Jr.'s role as Count Alucard from the 1943 film, Son Of Dracula.
Alucard also appears as a supporting character in the sequel, Castlevania: Lords of Shadow 2, playing an important role in his father's journey of redemption. He is playable in the DLC Revelations, which takes place shortly before the events of the main game. In the Lords of Shadow series Alucard is voiced by Richard Madden.
Alucard can also shapeshift into whatever form he chooses. when he drinks his victim's blood, he can absorb their soul as well, obtaining their memories and converting said victim into an extension of himself known as a familiar. Other abilities include telepathy, intangibility, teleportation, telekinesis, and hypnosis.
For Lords of Shadow Mirror of Fate, Alucard's human form, Trevor Belmont, was created in a parallel with Gabriel. MercurySteam had more freedom with this game, resulting in connections between the Belmont and Dracula. Despite being Dracula's child, Alucard was designed with the idea of being his opposite, fighting on the side of good. [18]
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Castlevania III: Dracula's Curse [a] is a 1989 action-platform game developed and published by Konami for the Nintendo Entertainment System.It was released in Japan in 1989, and in North America in 1990, and in Europe by Palcom in 1992.
A cult forms to bring forth a new one by killing Soma. Soma and his allies move to ensure that does not happen. Dawn of Sorrow incorporates many features from earlier Castlevania games: the combination of elements from platform games and role-playing video games, the "Tactical Soul" system featured in Aria of Sorrow and a dark, gothic atmosphere.