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Performance Monitor (known as System Monitor in Windows 9x, Windows 2000, and Windows XP) is a system monitoring program introduced in Windows NT 3.1. It monitors various activities on a computer such as CPU or memory usage.
Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.
In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:
In computers, hardware performance counters (HPC), [1] or hardware counters are a set of special-purpose registers built into modern microprocessors to store the counts of hardware-related activities within computer systems. Advanced users often rely on those counters to conduct low-level performance analysis or tuning.
A system monitor displaying system resources usage. A system monitor is a hardware or software component used to monitor system resources and performance in a computer system. [1] Among the management issues regarding use of system monitoring tools are resource usage and privacy. Monitoring can track both input and output values and events of ...
The performance of a computer is a complex issue that depends on many interconnected variables. The performance measured by the LINPACK benchmark consists of the number of 64-bit floating-point operations, generally additions and multiplications, a computer can perform per second, also known as FLOPS. However, a computer's performance when ...