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A 1992 survey in Computer Gaming World of wargames with modern settings gave the game four and a half stars out of five, describing Falcon 3.0 as not as a game system as it is a way of life, but as the most complex air simulator ever released for the commercial sector, [7] and the magazine named it the year's best simulation game. [8]
Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform.
Military simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. . Military simulations are seen as a useful way to develop tactical, strategical and doctrinal solutions, but critics argue that the conclusions drawn from such models are inherently flawed, due to the approximate nature of ...
Falcon 4.0 is a combat flight simulation video game developed by MicroProse and published by Hasbro Interactive in 1998. The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon jet fighter in a full-scale modern war set in the Korean Peninsula. Falcon 4.0's dynamic campaign engine runs autonomously.
Stretching the twelve days of gameplay over several week periods, personnel involved in the simulation were forced to make critical strategic and diplomatic decisions to test the effectiveness of the United States strike plan. Heightened tensions due to the ongoing Cold War made this simulation the most realistic in United States military history.
Digital Combat Simulator (DCS) is a combat flight simulation game developed primarily by Eagle Dynamics and The Fighter Collection. Several labels are used when referring to the DCS line of simulation products: DCS World , Modules , and Campaigns .