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  2. 275 Fun Yes or No Questions for Every Social Situation - AOL

    www.aol.com/275-fun-yes-no-questions-152000111.html

    In a group setting, it's fun to make a game out of asking questions—especially the embarrassing ones! If you're feeling stumped, these 275 yes or no questions to ask will help you figure it out.

  3. Don't panic when you're put on the spot. Experts shared their answers and strategies for doing icebreakers at work.

  4. Just 100 Icebreaker Questions to Kick Off Deep Convos With ...

    www.aol.com/just-100-icebreaker-questions-kick...

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  5. Icebreaker (facilitation) - Wikipedia

    en.wikipedia.org/wiki/Icebreaker_(facilitation)

    Many icebreaker games are intended to help a group to begin the process of forming themselves into a team or teams. Some teamwork icebreakers, such as building activities, aid group dynamics by building trust, communication, and the ability to work together. Party (fun) icebreakers Party icebreakers introduce guests to one another.

  6. Diversity Icebreaker - Wikipedia

    en.wikipedia.org/wiki/Diversity_Icebreaker

    Diversity Icebreaker is a questionnaire used in seminars where the aim is to improve communication and interaction in the group or between different departments or subsidiaries in a more prominent company or organization. Based on the results from the questionnaire, the participants are divided into three categories (red, blue and green).

  7. Fool's errand - Wikipedia

    en.wikipedia.org/wiki/Fool's_errand

    Hammer and Nails (1977) by Hans Godo Frabel.A "glass hammer" is a highly impractical object which an apprentice might be sent to fetch as part of a fool's errand. A fool's errand prank is a type of practical joke where a newcomer to a group, typically in a workplace context, is given an impossible or nonsensical task by older or more experienced members of the group.

  8. “I Guess He Couldn’t See That Well”: 50 Jokes ... - AOL

    www.aol.com/90-best-dad-jokes-may-102600674.html

    Image credits: dadsaysjokes Humor plays a huge role in people’s lives. They tend to look for a partner with a good sense of humor, can benefit from being funny at work, and even use it as a ...

  9. Twenty questions - Wikipedia

    en.wikipedia.org/wiki/Twenty_questions

    Twenty questions is a spoken parlor game which encourages deductive reasoning and creativity. It originated in the United States and was played widely in the 19th century. [ 1 ] It escalated in popularity during the late 1940s, when it became the format for a successful weekly radio quiz program.