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  2. Xbox Wireless Controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_Wireless_Controller

    The Xbox One controller retains roughly the same layout as the Xbox 360 controller, including four main face buttons, two shoulder bumpers, two analog triggers, two analog sticks and a digital D-pad. The Start and Back buttons are replaced by Menu and View buttons, while the Guide button, now officially called the Xbox button (whereas this was ...

  3. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    The company since re-entered the gaming hardware market, attempting to design a standardized gamepad for Windows Vista with both the wired Xbox 360 controller and the Wireless Gaming Receiver that allows the use of the wireless Xbox 360 controller on a PC. In August 2007, Microsoft announced they were relaunching the SideWinder line of gaming ...

  4. Deadband - Wikipedia

    en.wikipedia.org/wiki/Deadband

    Deadband is the period of dead-state of a system. A deadband or dead-band (also known as a dead zone or a neutral zone) is a band of input values in the domain of a transfer function in a control system or signal processing system where the output is zero (the output is 'dead' - no action occurs).

  5. Xbox 360 controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_360_controller

    The Xbox 360 controller has the same basic familiar button layout as the Controller S except that a few of the auxiliary buttons have been moved. The "back" and "start" buttons have been moved to a more central position on the face of the controller, and the "white" and "black" buttons have been removed and replaced with two new bumpers that are positioned over the analog triggers on the back ...

  6. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.

  7. Shadowgun - Wikipedia

    en.wikipedia.org/wiki/Shadowgun

    In 2012, a spin-off game, Shadowgun: Deadzone, was released for the App Store and Google Play. The game is not a sequel to Shadowgun, but is a multiplayer game using the same engine, graphics and milieu. [12] On August 15, 2016, Madfinger Games announced a sequel, Shadowgun Legends. [13]

  8. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    A prototype Project Gemini joystick-type hand controller, 1962. In the 1960s the use of joysticks became widespread in radio-controlled model aircraft systems such as the Kwik Fly produced by Phill Kraft (1964). The now-defunct Kraft Systems firm eventually became an important OEM supplier of joysticks to the computer industry and other users.

  9. FreeTrack - Wikipedia

    en.wikipedia.org/wiki/FreeTrack

    This is commonly used to create a central deadzone region so that the user’s head can be more relaxed there. Keyboard, mouse and joystick buttons can be used to toggle tracking settings, including the virtual centre location (like adjusting the seat position in a car) and individually toggle axes and outputs.