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The expansion pack, Empire Earth: The Art of Conquest, was released in 2002. Empire Earth was re-released as Empire Earth: Gold Edition in May, 2003. It contains both the original game and the expansion pack, manuals, and technology trees for both games, hotkey reference and the official strategy guide.
Warhammer 40,000: Conquest was a Living Card Game (LCG) produced by Fantasy Flight Games from 2014 to 2017, set in Games Workshop's Warhammer 40,000 universe. It was announced in March 2014 [1] and was released October 3, 2014. The game featured two players competing to win a series of battles on a different planets while simultaneously ...
Empire Earth: The Art of Conquest is the expansion pack for the real-time strategy game Empire Earth. Art of Conquest was published by Sierra Entertainment like with the original game, but was instead developed by Mad Doc Software. It was released on September 17, 2002, in the United States.
Civilization III: Conquests is the second and final expansion pack for the video game Civilization III (2001), first released in 2003. Like the first expansion pack, Play the World, it added eight more playable civilizations, introduced new gameplay concepts, and added two new types of government.
Conquest of Elysium II ("II" denotes the version 2.0, the first Windows compatible version) is a turn-based strategy game developed by Illwinter Game Design. The game can be played with up to eight human players. Single player against computer is possible. The game has support for Linux, Windows, Mac OS X and Solaris. [1]
The official demo of Star Wars: Empire at War was available for download on January 18, 2006, for Microsoft Windows systems. [13] It featured five introduction tutorials to the game, and one galactic conquest mission with the player assuming the role of the Rebel Alliance. [14] [15] The full Windows version was released on February 16. [16]
American Conquest: Fight Back is a stand-alone expansion pack for American Conquest. It features five new nations: Germany, Russia, Haida, Portugal and the Netherlands, and 50 new units. In addition to new campaigns featuring the Mayas, the Germans, the Haida and the Russians, a new 'battlefield' game mode is available.
The Lord of the Rings: Conquest is a 2009 action game developed by Pandemic Studios and published by Electronic Arts. It is derived from The Lord of the Rings film trilogy, and borrows many gameplay mechanics from Pandemic's Star Wars: Battlefront games. The game allows the player to play as both the forces of good and evil.