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Dota is a series of strategy video games.The series began in 2003 with the release of Defense of the Ancients (DotA), a fan-developed multiplayer online battle arena (MOBA) custom map for the video game Warcraft III: Reign of Chaos and its expansion, The Frozen Throne.
Dota 2 is a 2013 multiplayer online battle arena (MOBA) video game by Valve.The game is a sequel to Defense of the Ancients (DotA), a community-created mod for Blizzard Entertainment's Warcraft III: Reign of Chaos.
The International 2023 (commonly referred to as TI 2023 or TI 12) was the concluding tournament of the multiplayer online battle arena game Dota 2. The International is the concluding international tournament of the Dota Pro Circuit in different regions. The tournament ran from October 12 until the Grand Finals on October 29, 2023.
Critical reception to DotA was positive, and it has been called one of the most popular mods of any game. DotA is largely attributed as being the most significant inspiration for the MOBA genre. American video game developer Valve acquired the intellectual property rights to DotA in 2009 to develop a franchise, beginning with Dota 2 in 2013.
First commercial game inspired by DotA. [8] 2009: League of Legends: Riot Games: Windows, Mac: Yes: Yes: 2010: Heroes of Newerth: S2 Games, Frostburn Studios: Windows, Mac, Linux: Yes: Discontinued: Became free to play in July 2011. Servers shut down June 19, 2022. [9] Garena bought the rights of the game from S2 in May 2015 and founded ...
[2] [3] Defense of the Ancients (DotA) was created in 2003 by the Warcraft III modding community for Warcraft III: Reign of Chaos and its expansion, The Frozen Throne, with a map based on AoS. DotA was one of the first major titles of its genre and the first MOBA for which sponsored tournaments were held. [4]
This is a list of esports players. This is not a complete list of all active, professional esports players, but rather a consolidation of the most influential or significant. The list does not include online poker or online chess players, since they are usually separated from esports.
During the development of Dota 2 (2013), Valve Software believed that the barrier to entry could be solved with, among other things, skill-based matchmaking through its Steamworks service; [6] when Call of Duty: Black Ops (2010) developer Treyarch was asked why the game wouldn't include skill-based matchmaking unlike Halo 3 (2007), multiplayer ...