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  2. Sicherman dice - Wikipedia

    en.wikipedia.org/wiki/Sicherman_dice

    If zero is allowed, normal dice have one variant (N') and Sicherman dice have two (S' and S"). Each table has 1 two, 2 threes, 3 fours etc. A standard exercise in elementary combinatorics is to calculate the number of ways of rolling any given value with a pair of fair six-sided dice (by taking the sum of the two rolls).

  3. File:Roll of 3d6.svg - Wikipedia

    en.wikipedia.org/wiki/File:Roll_of_3d6.svg

    Date/Time Thumbnail Dimensions User Comment; current: 15:57, 4 January 2009: 600 × 480 (7 KB): Ray Chason {{Information |Description={{en|1=Probability mass of a roll of three six-sided dice and the normal distribution with the same mean and standard deviation.}} |Source=Own work by uploader |Author=Ray Chason |Date=2 May 2007 |Permission=

  4. File:Dice sum central limit theorem.svg - Wikipedia

    en.wikipedia.org/wiki/File:Dice_sum_central...

    Comparison of probability density functions, p(k) for the sum of n fair 6-sided dice to show their convergence to a normal distribution with increasing n, in accordance to the central limit theorem; illustrated by CMG Lee. In the individual probability distribution functions, the minima, maxima and mods are labelled.

  5. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    For instance, 4d6−L means a roll of 4 six-sided dice, dropping the lowest result. This application skews the probability curve towards the higher numbers, as a result a roll of 3 can only occur when all four dice come up 1 (probability ⁠ 1 / 1,296 ⁠), while a roll of 18 results if any three dice are 6 (probability ⁠ 21 / 1,296 ...

  6. Miwin's dice - Wikipedia

    en.wikipedia.org/wiki/Miwin's_dice

    Numbers 1 and 9, 2 and 7, and 3 and 8 are on opposite sides on all three dice. Additional numbers are 5 and 6 on die III, 4 and 5 on die IV, and 4 and 6 on die V. The dice are designed in such a way that, for every die, another will usually win against it. The probability that a given die in the sequence (III, IV, V, III) will roll a higher ...

  7. Dice pool - Wikipedia

    en.wikipedia.org/wiki/Dice_pool

    Dice pool systems generally use a single size of die, the most common being six-or ten-sided dice (d6s or d10s), though in some games a character's Attributes or Skills may determine the size of the dice in the pool, as well as their number (such as Deadlands). While such games may require different sized dice for different rolls, the dice in a ...

  8. Newton–Pepys problem - Wikipedia

    en.wikipedia.org/wiki/Newton–Pepys_problem

    A. Six fair dice are tossed independently and at least one "6" appears. B. Twelve fair dice are tossed independently and at least two "6"s appear. C. Eighteen fair dice are tossed independently and at least three "6"s appear. [3] Pepys initially thought that outcome C had the highest probability, but Newton correctly concluded that outcome A ...

  9. Dice - Wikipedia

    en.wikipedia.org/wiki/Dice

    Tali were large dice inscribed with one, three, four, and six on four sides. Tesserae were smaller dice with sides numbered from one to six. [12] Twenty-sided dice date back to the 2nd century CE [13] and from Ptolemaic Egypt as early as the 2nd century BCE. [14] Dominoes and playing cards originated in China as developments from dice. [15]