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Ludo (/ ˈ lj uː d oʊ /; from Latin ludo '[I] play') is a strategy-based board game for two to four [a] players, in which the players race their four tokens from start to finish according to the rolls of a single die. Like other cross and circle games, Ludo originated from the Indian game Pachisi. [1]
Pachisi (/ p ə ˈ tʃ iː z i / pə-CHEE-zee, Hindustani: [pəˈtʃiːsiː]) is a cross and circle board game that originated in Ancient India. It is described in the ancient text Mahabharata under the name of "Pasha". [ 1 ]
Pachisi: India: Six or seven thrown cowry shells: Has been played in India since at least the 16th century, and is considered the ancestor to many Western cross and circle games such as Ludo, Parcheesi, and Sorry!. Parcheesi: United States: Two six-sided dice Trademarked American adaptation of the Indian game Pachisi. Parchís: Spain: Single ...
Snakes and ladders originated as part of a family of Indian dice board games that included gyan chauper and pachisi (known in English as Ludo and Parcheesi). It made its way to England and was sold as "Snakes and Ladders", [3] then the basic concept was introduced in the United States as Chutes and Ladders. [4]
Ludo and Parcheesi (both descendants of Pachisi) are examples of frequently played cruciform games. The category may also be expanded to include circular or square boards without a cross which are nevertheless quartered ( Zohn Ahl ), and boards that have more than four spokes ( Aggravation , Trivial Pursuit ).
During Mughal rule, some of the traditional games were greatly patronised and played in modified ways; for example, Akbar invented a version of polo which could be played at night by setting the ball on fire, [28] [29] [30] and played a magnified version of pachisi with courtesans acting as the pieces on the board. [31]
The history of games dates to the ancient human past. [3] Games are an integral part of all cultures and are one of the oldest forms of human social interaction. Games are formalized expressions of play which allow people to go beyond immediate imagination and direct physical activity. Common features of games include uncertainty of outcome ...
Although its first official print reference does not appear until 1937, Uckers is believed to derive from the Indian game Pachisi in the 18th or 19th century. [2] A newspaper article from 1934, describing recreation on the ship HMS Sussex, refers to uckers as a "form of gigantic ludo, played with huge dice, with buckets for cups". [3]