Search results
Results From The WOW.Com Content Network
Download QR code; Print/export Download as PDF; Printable version; In other projects Wikidata item; ... Category: Robin Hood video games. 6 languages ...
These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.
Robin Hood is a blend of role-playing and turn-based strategy combined with action sequences. As Robin Hood, the player must: Fund the war effort by lightening the purses of traveling merchants in archery ambushes. Lay siege to castles using mighty siege engines and Greek Fire. Joust in tournaments for fame, fortune and land.
Reviewer Gary Whitta gave the PC version 820 out of a possible 1000 points, praising the graphics, controls and sense of involvement. [2]The One gave the Amiga version of Robin Hood an overall score of 80%, calling it "atmospheric" and stating that the changing of seasons in-game gives "a sense of urgency", further noting how NPCs "lead independent lives" outside of the player's involvement.
The Open Graphics Device v1 has dual DVI-I outputs and a 100-pin IDC connector. In September 2010, the first 25 OGD1 boards were made available for grant application and purchase. [105] The Milkymist system on a chip, targeted at embedded graphics instead of desktop computers, supports a VGA output, a limited vertex shader and a 2D texturing ...
In-game screenshot Robin of the Wood is a maze game published in 1985 for a few 8-bit computer formats by Odin Computer Graphics in the UK and Serma Software in Spain . [ 1 ] It was based on the English legend of Robin Hood .
For navigation between screens, the game has several hot spots built into a map. There are also minigames involving archery, combat and nine men's morris with adjustable difficulty. Gameplay is divided into days, each day ending with a cutscene of Robin Hood and his men discussing the plot and the day's events. Each day involves certain actions ...
Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...