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Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements and objective are represented by linear relationships. Linear programming is a special case of mathematical programming (also known as mathematical optimization).
LP-type problems have also been used to determine the optimal outcomes of certain games in algorithmic game theory, [11] improve vertex placement in finite element method meshes, [12] solve facility location problems, [13] analyze the time complexity of certain exponential-time search algorithms, [14] and reconstruct the three-dimensional ...
In the theory of linear programming, a basic feasible solution (BFS) is a solution with a minimal set of non-zero variables. Geometrically, each BFS corresponds to a vertex of the polyhedron of feasible solutions. If there exists an optimal solution, then there exists an optimal BFS.
In linear programming, a discipline within applied mathematics, a basic solution is any solution of a linear programming problem satisfying certain specified technical conditions. For a polyhedron P {\displaystyle P} and a vector x ∗ ∈ R n {\displaystyle \mathbf {x} ^{*}\in \mathbb {R} ^{n}} , x ∗ {\displaystyle \mathbf {x} ^{*}} is a ...
An interior point method was discovered by Soviet mathematician I. I. Dikin in 1967. [1] The method was reinvented in the U.S. in the mid-1980s. In 1984, Narendra Karmarkar developed a method for linear programming called Karmarkar's algorithm, [2] which runs in provably polynomial time (() operations on L-bit numbers, where n is the number of variables and constants), and is also very ...
A closed feasible region of a linear programming problem with three variables is a convex polyhedron. In mathematical optimization and computer science , a feasible region, feasible set, or solution space is the set of all possible points (sets of values of the choice variables) of an optimization problem that satisfy the problem's constraints ...
Suppose we have the linear program: Maximize c T x subject to Ax ≤ b, x ≥ 0.. We would like to construct an upper bound on the solution. So we create a linear combination of the constraints, with positive coefficients, such that the coefficients of x in the constraints are at least c T.
As Young showed in 1995 [3] both the random part of this algorithm and the need to construct an explicit solution to the linear programming relaxation may be eliminated using the method of conditional probabilities, leading to a deterministic greedy algorithm for set cover, known already to Lovász, that repeatedly selects the set that covers ...